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HunieCam Studio Review

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Developer: HuniePot
Publisher: HuniePot
Platform: PC – Steam

I adored HuniePop. I didn’t know much about HunieCam Studio before its release aside from the fact that it was a simulation type game featuring the girls from HuniePop (along with some new ladies). Oh, and that everyone hated the art style and heart eyes. In any case, I was excited for this sexy new title from HuniePot.

Before I delve into how HunieCam Studio plays, I should mention that there is no mature content present in the game whatsoever, despite the age gate on Steam and ban from Twitch. Aside from some slightly raunchy loading screens and outfits that you can have your girls wear, there are no erotic scenes or dialogue. It’s a bit disappointing, considering I loved the adult content that HuniePop featured, but the absence of such material doesn’t hinder HunieCam Studio.

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Anyway, on to the meat and bones of HunieCam Studio. Basically, you’re thrown into the role as manager of a “cam girl” operation and need to earn as many fans as possible within 21 days. In order to do so, you must properly manage your ladies by getting them to work, building their fashion and talent, keeping them happy, and so forth. At the same time, you must invest in upgrades to your business (such as being able to hire more girls or increasing the amount of fans you get from photo shoots) and ads in order to maximize your fan base.

HunieCam Studio almost feels like a clicker/idle game, but it only has the very basics of one. It leans more towards management simulation with a strict time limit, as you’re constantly having to keep things in mind such as where all your ladies need to be or what upgrade you need to purchase next. Due to the nature of HunieCam Studio‘s gameplay, I found myself completely absorbed during the 21 days (which takes me around two hours playing nonstop each time).

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Unfortunately, HunieCam Studio can grow stale very quickly. It’s the same content and strategies for every playthrough (aside from deviating from the usual for specific Steam achievements such as earning a bronze trophy without using accessories). There is the incentive of ultimately getting the diamond trophy and earning wardrobe tokens, which allow you to get new outfits and hairstyles for any character, but that’s pretty much it.

Regardless, HunieCam Studio is a fun little title from HuniePot that gets your money’s worth, considering the low price. Just don’t go in expecting another HuniePop.


Pink Score: 3
3 out of 5 alpacas


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Fire Emblem Fates: Birthright Review

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Developer: Intelligent Systems, Nintendo SPD
Publisher: Nintendo
Platform: 3DS

A lot of people never played a Fire Emblem game before Awakening released. I was one of those people. And if you’re thinking, “I bet she just decided to play it because of the waifus!!” then you’re mostly right. I absolutely loved the matchmaking and children aspect that Awakening featured (not to mention FREDERICK!). However, I did also end up immensely enjoying the strategy gameplay that Awakening offered, though veterans of the series might say it is a step down compared to previous entries. SRPGs always terrified me, but Awakening was an excellent entry point for people just like me. Read more »

Armikrog Review

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Developer: Pencil Test Studios
Publisher: Versus Evil
Platform: PC – Steam, GOG, Direct2Drive, Green Man Gaming, Nuuvem, Wii U

The Neverhood is a very important game to me. It was one of the first games that I ever played. It was a game that my dad and I played together and beat together. The Neverhood certainly has its fair share of problems and might not be the best game in the world, but it’s just such an interesting game that I can forgive those issues.

When Armikrog was announced, I was on cloud nine. A modern-day spiritual successor to one of my favorite childhood games? Sign me up. My dad and I eagerly pledged a good amount of dough to Armikrog‘s Kickstarter campaign and patiently waited for the day it would finally release. It was delayed quite a few times, but that was okay, because that would help make it a better game. Right?

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Unfortunately, that isn’t the case at all. I dove straight into Armikrog expecting a similarly wonderful and strange experience as I had with The Neverhood. Instead, all I got was disappointment.

Immediately upon starting Armikrog, I was greeted with what is supposed to be a whacky, upbeat intro. Which it is, aside from the fact that the audio sounds like it was recorded in a closet with tin cans. I should have taken that as a sign of the awfulness that was to come, but I was blinded by excitement and continued on to play the game.

As I progressed through Armikrog, I began to notice more and more problems. Clicking on objects didn’t register half the time. The music liked to disappear every so often. Subtitles didn’t match what was being said and usually didn’t even pop up at the correct moment. Some puzzles were completely nonsensical and expected you to magically know things that weren’t previously made apparent. Not to mention there were bugs and glitches abound (there have been a few patches since I initially played and finished Armikrog; who knows how well they fix things, though).

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And those are just the gameplay and technical parts of Armikrog. While the graphics and music were fantastic (what music would actually play when it didn’t stop for no reason, anyway), the story, writing, and characters were barely there. I was hopeful considering the hilarious introduction with Tommynaut and Beak-Beak (our two heroes). However, what you see in the beginning is pretty much the most interaction you’ll see between the two throughout the entire game.

As for the story, there is actually a very interesting premise set up during an early part of Armikrog that you are able to read on a literal wall of text (if you played The Neverhood, it is reminiscent of the infamous Hall of Records). It’s probably the most enjoyable part of the game and got me pumped to see how it was going to play out. But, as you might have guessed, not too much happens after that and the ending is extremely anticlimactic and rushed. There’s also a villain, but he may as well not have even been included in Armikrog as he barely does anything.

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I could go on and on about my heart has been ripped into tiny pieces because of how very wrong Armikrog has turned out. I almost want to pretend that it doesn’t exist at all. Sure, you could say I set my expectations way too high or that patches have since fixed most of the problems (which doesn’t excuse the many delays before release or the lackluster story and characters). The fact of the matter is that Armikrog is incredibly disappointing and should be avoided if it all possible.


Pink Score: 1
1 out of 5 alpacas


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Pokémon Shuffle Review

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Developer: Genius Sonority
Publisher: The Pokémon Company
Platform: 3DS, Mobile – Android, iOS

It’s funny how much I’ve begun to embrace the idea of mobile gaming (though I obviously still vastly prefer consoles and handhelds). I used to be extremely against mobile games for a variety of reasons, but I finally caved sometime in the last year or so and begun playing several different ones. Pokémon Shuffle is my most recent mobile game obsession, and for a good reason.

Basically, Pokémon Shuffle is a match 3 puzzle game. You must match the same Pokémon in order to deal damage to your opponent and beat the stage. Pokémon Shuffle keeps things interesting by allowing you to use a bevy of different Pokémon on your team. Furthermore, you must keep in consideration the attack power, types, and skills of your Pokémon in order to assure victory and high stage rankings. Some stages are pretty simple and easy, especially in the beginning. However, they eventually become more complex and require a bit of critical thinking due to opponents creating “disruptions” that can make things quite hectic. There are also “expert stages” that are timed, and as such, really test your puzzle skills and dexterity!

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Now, I tried to play the original version of Pokémon Shuffle on the 3DS, but I just wasn’t feeling it after trudging through the initial tutorial stages. I decided to give Pokémon Shuffle a second chance when it released for mobile devices, and boy did I instantly like it much more on my phone than 3DS. Maybe it’s because of the vertical one-screen layout, or it could be because it’s easier to use a mobile device’s touchscreen versus the 3DS’s. It’s also way more gorgeous and vibrant.

Unfortunately, the mobile version of Pokémon Shuffle retains some of the same annoyances that were present in the 3DS version. For one, the wait time between regaining hearts (or energy) is ludicrous at 30 minutes. Another issue includes absolutely ridiculous stages and capture rates that pretty much require you to spend your precious coins on power-ups and great balls. Alas, this is a freemium game, so such problems are expected and have to be tolerated.

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Even weeks after release, I’m still fervently playing Pokémon Shuffle. It’s just too addicting and fun, and has me hopeful for Nintendo’s future on mobile platforms.


Pink Score: 4
4 out of 5 alpacas


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In the City of Alabast ~ The Menagerie Preview

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In the City of Alabast ~ The Menagerie is not your typical eroge. You’re not a boy chasing after girls in some everyday setting. Actually, it’s something quite the opposite – and that’s what makes it worth looking into.

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HuniePop Review

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Developer: HuniePot
Publisher: HuniePot
Platform: PC – MangaGamer*, Steam

I never would have thought that HuniePop was going to be a game that I’d be playing for over 11 hours until 2 in the morning. At a glance, it looks like your typical mediocre anime dating sim. There are plenty of those floating around, so why bother with HuniePop?

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Leah’s Top Five Played 3DS Games of 2014

Over the years, the 3DS has grown to become one of my favorite gaming systems ever. There are just so many incredible games that have been released on the system so far, and there are plenty more to come (especially with all the cool stuff that was just announced during the most recent Nintendo Direct!). While it’s rare for me to jump on new game releases anymore, the 3DS is an exception judging by my Activity Log. So, let’s check out my top five played 3DS games of 2014!


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5. Tomodachi Life

I was pretty excited when Nintendo first announced that they were bringing Tomodachi Life to North America. The Nintendo Direct that showcased it was incredibly zany and weird – how could you not love a game like this? While Tomodachi Life didn’t end up meeting my expectations in the end, I still had a lot of fun having in-game versions of my family and other characters interact with each other in hilarious situations. Oh, and I was able to marry Naoto Shirogane, so that’s a plus.

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4. Disney Magical World

Disney Magical World is one of those games you probably think is supposed to be aimed towards the youngsters. Well, it might be, but it’s still surprisingly entertaining and offers a lot for the older crowd. It feels a lot like a Rune Factory game, which is a series I love, so Disney Magical World definitely clicked with me. Plus there’s tons of customization! I still haven’t “beat” Disney Magical World because it’s such an expansive game, but maybe I can get around to doing that sometime this year.

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3. Theatrhythm Final Fantasy: Curtain Call

I think the original Theatrhythm Final Fantasy was one of my favorite games of 2012. So, it’s no surprise that I took an immediate liking to its sequel. Everything in Curtain Call has been improved upon from its predecessor. It also offers tons more songs, Quest Medley mode, and a very entertaining Versus Battle mode. All of these combined make for a lot of time spent with the rhythm game. Now Theatrhythm Dragon Quest has been announced, and while I’m not as big a fan of Dragon Quest like I am with Final Fantasy, I know I will probably play that a lot, too!

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2. Fantasy Life

Fantasy Life is one of those games that I had no idea I would be spending so much time on. There’s just so many sidequests and whatnot to delve into! In fact, I’ve been messing around with non-story stuff so much that I still haven’t beat the main game. I am pretty close to beating Fantasy Life, though, only because I’ve decided to shift my attention from mastering every Life and fulfilling requests for a brief moment.

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1. Pokémon Alpha Sapphire

Ah, of course a Pokémon game is number one on my list (though my playtime is not nearly as much as the hundreds of hours I used to spend on each individual Pokémon game). In any case, I still easily succumb to the series’ siren call and buy each and every iteration. And how could I resist a blast to the past with a Pokémon Ruby and Sapphire remake? Alpha Sapphire has definitely given me a healthy dose of nostalgia while still offering plenty of new additions, and in my playthrough, I’ve barely scratched the surface. Maybe if I ever have the time, I’ll try to actually catch ’em all.


There you have it, folks. 2014 was a pretty awesome for the 3DS. Now here’s hoping that 2015 is just as great, or perhaps even better!

Alpaca Party Review

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Developer: Meow Puff Games
Publisher: Meow Puff Games
Platform: Android, iOS (coming soon)

When we at Pixel Pacas first saw Alpaca Party on Kickstarter, there was absolutely no hesitation before pledging towards the project. After all, we obviously love alpacas! Thankfully, it did meet its goal and now the world finally gets to see the adorable, fluffy fruits of Meow Puff Games’ labor. But is there more to Alpaca Party than just cuteness?

The main gist of Alpaca Party is, well, to throw the ultimate alpaca party. In order to do so, you must buy party favors, upgrade your tunes, and invite different alpacas. All this requires coins, which is simply done by shearing your grooving partygoers when their wool grows long enough. At first, you’ll only be getting alpacas that give very little coins. But as you continue upgrading your alpaca license, you’ll be able to invite rarer alpacas that give out tons of coins.

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There’s also an extra little mini game that Alpaca Party offers called Floaty Alpaca, which plays exactly like Flappy Bird. While Floaty Alpaca does offer coins, it’s nowhere near the amount that you’re able to earn by simply shearing your alpacas in the main mode. It is a nice and charming distraction, however!

Honestly, that’s pretty much all the gameplay that Alpaca Party has to speak of. However, there’s something oddly addictive about it. While I’m doing other things, I’ve been letting Alpaca Party run on my phone on and off since its debut in late December in order to shear my alpacas and earn coins. It’s such an exhilarating feeling when you’re finally able to afford a new party favor or alpaca license! Though the best part, of course, is finding a brand new, super cute alpaca to add to your dancing menagerie.

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So far, Alpaca Party is only available for Android devices. iOS users need not fret, as Alpaca Party should also be available for them soon enough. In any case, if you’re looking for something adorable, captivating, and different, then definitely download and check Alpaca Party out. Best of all, it’s free!


Pink Score: 3

3 out of 5 alpacas


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Danganronpa 2: Goodbye Despair Review

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Developer: Spike Chunsoft
Publisher: NIS America
Platform: PlayStation Vita

What was supposed to be a peaceful school trip for Hope’s Peak Academy to beautiful Jabberwock Island has suddenly been corrupted by despair. The snarky and evil Monokuma is back causing havoc, and things quickly take a turn for the worse.

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Hatsune Miku: Project DIVA f Review

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Developer: SEGA, Crypton Future Media
Publisher: SEGA
Platform: PSN – PS3, Vita

It’s a joy to see Hatsune Miku slowly, but surely, becoming fully recognized in North America. Heck, she’s even opening for Lady Gaga! The best part, however, is that we’re getting Project Diva games published here now. I already played Project DIVA F on PS3 last year and loved it, but I wanted to see if its handheld counterpart was an even better experience.

Like any other rhythm game, you press buttons to the beat of the music in Project DIVA f. There are also moments where you must swipe either the front or back touchscreens. With faster songs and higher difficulties, swiping quickly enough feels almost impossible, especially with the fact that they are sometimes not recognized. In any case, the more accurate you are with your timing, the better your score.

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Paired with a selection of over 30 catchy tracks, Project DIVA f‘s main gameplay will have you hooked. It can get really crazy and demand your utmost attention and reflexes, but it sure as hell feels good to do well on that super difficult song that you’ve had trouble with for so long.

When you want to take a break from the main portion of Project DIVA f, you can interact with Hatsune Miku and the other Vocaloids in their rooms. This includes dressing them up, giving them gifts, and redecorating. It’s oddly satisfying.

Other modes include Edit Mode and Portrait Mode. Edit Mode allows you to create your own music videos, which is sure to please creative folks out there. Portrait Mode, on the other hand, lets you take photos of Miku in your environment.

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Having played both versions of Project DIVA f, I can safely say that I vastly prefer the Vita version. Although it’s lovely seeing Miku dance and sing on a large television screen, the gameplay feels much more suited to a handheld platform.

Why choose Project DIVA f over other rhythm games? Well, its appeal lies heavily in the Vocaloid franchise. So, if you’re not interested in Hatsune Miku and her friends, you’re probably better off skipping over Project Diva f. But for those of you that are fans, even just a little bit… Definitely add it to your gaming library and help show support for Miku in the states!


Pink Score: 44 out of 5 alpacas


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