MURI Review

MURI Logo

Developer: Ludosity, Remar Games
Publisher: Ludosity, Remar Games
Platform: PC – Steam

Although my first computer was an Apple IIe, some of my fondest memories came after obtaining a magnificent machine running Windows 95. It was then that I gained a taste for rip-offs of more popular games. I didn’t play DOOM –  I had Chex Quest. I didn’t play Command & Conquer but took up 7th Legion instead. In any case, even these titles were fairly similar to what they duplicated. MURI, a modern shooter evoking a retro aesthetic, brings me right back to my youth.

The game is most comparable to titles such as the original Duke Nukem and Commander Keen. In MURI, you play as a scientist and mother named Adwoa. She has just helped design a new and powerful armored suit, but this causes unrest. Suddenly, as Mars disappears, everyone dons their suits and engages in battle. Although the story isn’t particularly deep, it was really cool to see Adwoa as the lead.

As would be expected from a retro PC game, it is a 2D platformer and shooter. There are four stages in all and you must work through them to find the exits. Of course, enemies dot the landscape and hardly want to let anyone pass. By default, the gun is rather weak, but this all changes upon grabbing power-ups. Goodies like “Mega” grant powerful homing bullets while “MKV” spews bullets out in a fan shape. Despite the simplistic play, it is a ton of fun.

MURI Screenshot

However, modern players might be fussed by MURI’s slow controls. This is because the game can run at 16FPS – an atrocity in this age. Personally, I really dug it but it’s easy to see why this could bug people. For one, it is harder to switch directions and time dodges as well. If this is an issue for you, simply switch to the turbo mode which brings the framerate up to 32. With that framerate selected the game moves far smoother.

Attention to retro detail wasn’t just provided in gameplay style and framerate. The visuals and audio also stand up to a DOS feel. The colors and blocky pixels feel directly out of the era. This definitely isn’t a game simply using the term “retro” wildly. Research was obviously done to make the color palettes as accurate as possible. Similarly, the sound attempts to emulate PC speaker sound. Yep, in all its blaring glory. It wasn’t annoying to me but there is an option to turn the sound off if need be.

MURI comes with multiple difficulty selections meaning most will be able to beat it. Playing on easy took me under two hours to complete, but normal took a little longer. I’ve yet to try the next difficulties but they are likely a far greater challenge. After all, the game’s name does translate to “impossible”. All in all, MURI was a tremendously fun experience and I just wish there were more levels to play. Maybe if I send a letter to the developer they’ll mail me a floppy with more?


Score: 4

4 out of 5 alpacas


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