Ostrich Island Review

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Developer: MeDungeon
Publisher: MeDungeon
Platform: PC – Steam

You know, I never really expected to play a game where you control an ostrich – but the concept is adorable! Ostrich Island begins with an ostrich who has their head buried in the sand. That’s you. After it quits being a scaredy cat the journey begins. Each level is fairly small and all that’s required is to get from point A to point B (with a great deal of collectibles in between).

The game is incredibly odd at first glance and even in play still seems strange. After all, there’s a button dedicated to digging your head in the sand as well as kicking. You’ll kick a lot if you want the highest score. Kick treasure chests to open them, or kick palm trees to knock the darn things over and collect what they drop. Your main goal is to collect big ‘ol ostrich eggs but there are tons of other prospective goodies.

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Although Ostrich Island may seem incredibly short and linear, you’ll eventually discover the progress gating. This ostrich needs to gain some skills (such as jumping higher or swimming) before proceeding. It’s a bit annoying since all you really want to do is goof off. It’s around this point that the cohesiveness also starts to disintegrate. Suddenly you’re in a dungeon! For some reason there are skeletons running around that kill you! It’s nonsensical in an annoying way given you have limited lives.

It’s safe to say that Ostrich Island is far less aimless than similar animal-controlled games like Goat Simulator. There’s definite purpose. For a while I even let myself get hooked on trying to collect all level items, hats, skins, and achievements. Really, your enjoyment of it will be derived by how much fun you have unlocking stuff versus how well you handle glitchy jumps, annoying progression gating, and the like. Ostrich Island is an odd bird indeed.


Score: 2

2 out of 5 alpacas


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