Posts Tagged ‘Big Fish Games’

Numba Deluxe Review

Numba Deluxe Boxart

Developer: Cobra Mobile
Publisher: KISS ltd
Platform: PC – Big Fish Games, Desura, Steam

Fans of puzzle games are absolutely spoiled for choice on Steam – or really, any digital games marketplace. While looking for match-3 puzzle variations I came upon Numba Deluxe. The game presents players with a grid of numbers and simply asks you to line up three or more in some sort of order. As such, it’s a match-3 title which utilizes numbers instead of colored blocks to allow for “patterned” paths.

This means you’ll be able to create paths by linking together multiple of the same number but also match sequentially increasing values (1, 2, 3, 4), even ones (2, 4, 6), odd (1, 3, 5), or even multiples (2, 4, 8). Each can also be matched in backwards order as well. Despite the simple concept I often found myself sticking to the most basic of routes (repeated numbers or even). Of course, to succeed you must utilize all linking styles.

NumbavDeluxe Featured

Numba Deluxe comes with three modes: Classic, Timeless, and Puzzle. Classic and Timeless are the same except, well, the first is timed. Considering the general relaxed nature of puzzle games, Classic isn’t an ideal play style. Puzzle presents a board which requires careful solving to clear. No matter what mode you select there are some issues inherent to the title.

Sure, the music is wonderfully calming but the board itself is lacking in flair. All numbers are the same color, leaving you to “read” each instead of get into typical puzzle flow. Special blocks (fire, ice, etc) change after a certain number of turns but don’t actually tell you how many turns are left. Finally, there’s little pushing folks to keep playing. Numba Deluxe is a competent little time waster but it doesn’t offer much staying power. If you’re in desperate need for a casual puzzle game allow me to suggest Puzzler World instead.


Score: 2

2 out of 5 alpacas


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Paranormal State: Poison Springs Review

Paranormal State Poison Spring Logo

Developer: Teyon
Publisher: Legacy Games
Platform: Mobile – iOS PC – Big Fish GamesSteam

Paranormal State is apparently a TV show about paranormal investigators that has been running since 2007. Having cut cable some point around there, I’d actually never heard of it before. In any case, the game focuses on the team as they’ve been called onto a new case in Poison Springs. A museum built near a historic Civil War battle is experiencing a haunting that only they can solve.

Many TV shows get the hidden object treatment. Paranormal State: Poison Springs attempts to bring its ghost hunting style into the game with an assortment of ghost-sensing tech. Alongside hidden object segments are special puzzles involved in sensing spirits. These end up as fairly simple minigames. I seriously appreciated that the sliding tile puzzles simply let you pick up segments and place them elsewhere. Actually having to slide picture pieces around has always been my biggest gaming weakness.

Paranormal State Poison Spring Featured

Hidden object sequences themselves are mostly standard. Some objects are out in the open while others require a multi-step procedure to show up. This is kind of annoying at times where the solution seems obvious but doesn’t work out. Of course, hints make this an easier task by casting blue bubbles around what you need most. Hints extend across the entire game. In fact, Paranormal State includes a built-in walkthrough in case you’re ever completely stuck.

There are some great conveniences in this game but it still drags on. Story pacing seems a bit off, with ghosts posing a serious threat one moment to wandering around without much pressure the next. I don’t know how the story compares to ones in an average episode, but it was alright, if hokey at times. It was pretty cool to see that most of lead characters were women and that the player character is never gendered. As for the character art, it didn’t seem the best digital paint work out there but is definitely good enough. The landscapes fare far better.

Paranormal State: Poison Springs brings a serviceable story with four to six hours of gameplay. With a handful of accessible Achievements, handy walkthrough, and additional unlockable chapter, it’s a neat modern hidden object game.


Score: 3

3 out of 5 alpacas


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Angelica Weaver: Catch Me When You Can

Angelica Weaver: Catch Me When You Can Boxart

Developer: MumboJumbo
Publisher: MumboJumbo
Platform: AmazonBig Fish Games, MumboJumbo, Steam

Angelica Weaver: Catch Me When You Can is an unusual point and click title. As with many modern games of the genre, your main goal is to solve a handful of puzzles alongside hidden object segments. Interestingly, the hidden object aspect is really downplayed in favor of a bevvy of puzzles and an overarching story that spans centuries.

You play Angelica Weaver, a special agent on the Chicago police force. She’s on the trail of a murderer who appears to be mimicking a series of historic London slayings. Because of Angelica’s unusual ability, she is able to actually travel to the past and connect the clues to help solve the modern day crime.

Angelica Weaver: Catch Me When You Can Featured

The story is unique but unfortunately Angelica is not the most interesting protagonist. Perhaps I’ve been spoiled by Nancy Drew’s game persona, but Catch Me When You Can’s lead feels a lot more self-serving. Once she “solves” mysteries there is a distinct pleased gloating in her voice and words. It’s weird how she stops to praise herself in the midst of a murder investigation, but maybe I’d praise my own intelligence too…

Puzzles are not too difficult for the most part, although there are some cumbersome sections. Piecing together 30 pieces of a dress (without a reference image) is one of those moments. Thankfully after a minute or so of time these puzzles are skippable. Hint chances are also very numerous. Still, I just don’t find the mystery all that intriguing. The biggest mystery to me is Angelica’s obsession with dreamcatchers. That, and the fact that the game is called “Catch Me When You Can”.


Score: 2

2 out of 5 alpacas


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Midnight Mysteries: The Edgar Allan Poe Conspiracy Review

Midnight Mysteries: The Edgar Allan Poe Conspiracy Boxart

Developer: MumboJumbo
Publisher: MumboJumbo
Platform: Nintendo DS PC – Big Fish Games, Steam

The Midnight Mysteries series consists of four hidden object games. The first is The Edgar Allan Poe Conspiracy, and so far, is the only one I’ve played. As the name implies, your focus is on the famed writer. The “conspiracy” in question is his death. To this day there has never been a definitive cause cited for his unusual predicaments surrounding his death. Midnight Mysteries takes the slant that Poe was murdered – and it’s your goal to figure out who did it.

Gameplay itself is primarily hidden object style. This means that you’re presented with a static screen cluttered with objects and your goal is to find specific things. Unlike most hidden object games, this one sometimes provides strange names for items. I’m not sure why this was done, but it doesn’t enhance the experience any. For the most part, objects are hidden in plain sight very fairly, although a few items sometimes get squished into the very corners of a screen. I wouldn’t look there much, leading to some usage of the hint system.

Hints are plentiful and come in the form of birds. If you see one, just click on it and a new hint will be added to your system! Hints actually just reveal the location of an object. If you get stressed and start clicking frantically, you’ll lose the ability to see the outline of objects for a brief period of time. These outlines are useful when the game gives you a weirdly-named object, or you simply want to see what exactly they’re asking for. Overall, there’s little to stand in the player’s way.

Midnight Mysteries: The Edgar Allan Poe Conspiracy Featured

The biggest issue I had playing The Edgar Allan Poe Conspiracy was simply that it runs at 800×600. In fullscreen, it made things fairly ugly, and in windowed mode the window was too small. I sometimes had to lean closer to the screen in order to view everything on it. This is all a shame since the visuals are quite nice most of the time. My best solution is to lower your computer’s screen resolution while playing so it’s easier to view the object-filled scenes.

There might be a story in this game but it’s barely important. All I cared about was finding all the objects with as little help as possible. Doing so took around three hours, and it was acceptable. It wasn’t the best hidden object game ever, but the Midnight Mysteries series shows promise. I’ll play the next three soon.


Score: 2

2 out of 5 alpacas


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Northmark: Hour of the Wolf Review

Northmark: Hour of the Wolf Boxart

Developer: Rake in Grass
Publisher: Rake in Grass
Platform: Mobile – iOS PC – Big Fish GamesDirect, Steam

This post is part of the Indie RPG Bundle review collection

Strategy RPGs are pretty popular but card-based counterparts are a bit rarer to come across. Still, when there are already such excellent card games out there such as Magic the Gathering it can be really hard to create something different. Northmark: Hour of the Wolf accomplishes making a sound card-based title without hanging onto other card games’ coattails.

The game begins with an attempted assassination. The kingdom of Northmark is in a panic because of it and you’re the one selected to basically carry out all their duties. Travelling from town to town you will come across helpful people, shops, and tons of opponents standing in your way. The only way to get past them is via fighting, of course.

Fights are when the game shifts into its card form. Both players select their warriors (cards themselves) and can then apply upgrades to them, as well as how they should be armed for attacks. You can tweak the fighters via cards which upgrade their defense, attack, and a number of other things. Weapon cards are used to actually fight the opposing cards, and all relevant information is weighed in order to see what attacks are successful and how much damage they deal.

Northmark: Hour of the Wolf Featured

It’s a surprisingly complex system and one that isn’t described very well by the in-game tutorial. Still, it’s not too hard to get a feel for it after a handful of battles. Between story mission, you can even jump into some prize fights to help level up your character and get more money. Said money can be used to pick up more cards for your deck.

Northmark: Hour of the Wolf also has some excellent presentation. The art looks great from the character models to world map view. Then there are the card designs themselves which look like they could be from a tangible product. Honestly, it’s surprising just how polished it is. The writing is a bit of a let down in comparison, although it has some nice snark about it.

Fans of card games will probably enjoy this interesting RPG-ized title. On the other side of things, those without a familiarity of card games in general should probably proceed with caution.


Score: 3

3 out of 5 alpacas


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