Posts Tagged ‘MicroProse’

Rex Nebular and the Cosmic Gender Bender Review

Rex Nebular and the Cosmic Gender Bender Boxart

Developer: MicroProse
Publisher: MicroProse
Platform: PC – DOS, GOG*

If we were to be transported back to the start of the 90s we’d see that adventure games were still king. The two main combatants in the ring were Sierra and LucasArts, although many others tried to emulate them. One of MicroProse’s adventure game efforts was Rex Nebular and the Cosmic Gender Bender. With its own brand of adult humor, it actually does succeed in certain respects, although it falls apart in others.

Our star is Rex Nebular,  an apparently for-hire thief, who regales a very strange tale that took place as he attempted to recover something for a mission. While searching through the galaxy his ship is intercepted by hostiles who shoot him down, landing him on their planet. As is quickly revealed, the planet seems inhabited purely by women. The Great Gender War proved women the dominant gender thanks to their incredible biochemical skills, which wiped all dudes from existence. Rex is set to either be killed or used as livestock to keep the population growing.

Although that might sound like some sort of tawdry sci-fi lit, Rex isn’t exactly enthused at either prospect. What he cares about most is his mission and heading home. Of course, puzzles slow his adventure. Rex Nebular and the Cosmic Gender Bender has multiple difficulty settings which dictate how many of the puzzles a player has to deal with. Although none are impossibly obtuse, some are a bit mean. Inventory management is downright horrible as you must scroll through an ever-increasing list of items to find the one to use. Anyone who relies on guess and check for puzzles will be in a world of pain here.

Rex Nebular and the Cosmic Gender Bender Featured

Most point and click adventures that weren’t from the big companies had a hard time with humor. This game actually manages to (mostly) nail it. Jokes are ridiculous and silly without resorting to gendered jokes as I expected would be the case. Honestly, the whole “Gender Bender” thing seems overblown in an otherwise relatively tame adventure experience. Women in the game are routinely depicted as strong as they are the leaders of society and inhabit a great many roles. The biggest issue is that all the women fit a stereotypical Western depiction of beauty, minus one who is used as a completely useless sight gag.

So while it is actually a pretty funny romp, it is short and far less interesting than the name implies. The story feels like the beginning of a series of (as of yet unseen) Rex Nebular adventures. Rex just wasn’t cut out for that. Despite excellent writing overall, Rex himself is mostly a blank slate with a dash of machismo. Rex Nebular and the Cosmic Gender Bender is best for adventure game lovers who can handle anything as long as it has snappy writing.


Score: 1.5

1 1/2 out of 5 alpacas


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7th Legion Review

7th Legion Boxart

Developer: Epic Games, Vision Software
Publisher: MicroProse
Platform: PC – GOG*

Real-time strategy (RTS) games were big in the 90s on PC. Thanks in large part to Command & Conquer, there was a sudden deluge of other games hoping to work the same magic. It worked in some cases but often not entirely. 7th Legion was one game born of the RTS boom and it stands as an average attempt with some newly introduced flaws.

At least the storyline is kinda neat. The Earth has been nearly destroyed due to pollution, leading the world’s government to send people into space while the planet recovers. Of course, only the smartest, strongest, and riches humans get to go. Everyone else is left to toil on the now inhospitable Earth. 7 generations later, the chosen people return to claim Earth, but the citizens left there aren’t going down without a fight.

The “chosen” are basically depicted as a Nazi parable in color choice, salute, and mindset (they are the ‘best’ specimens of the human race). It’s because of this fact that it is incredibly odd how 7th Legion lets you play as them if you wish. There are two campaigns but anyone playing should probably choose Legion’s side.

7th Legion Screenshot

Gameplay is all about upgrading your base, increasing troops, and working through the fog of war to find and destroy enemies. Any competent RTS offers the same. Where 7th Legion attempts to be creative is with a power up system, shown as five cards on-screen. These are used to strengthen your side, lay waste to enemies, and the like. The enemy can also use them against you which is when you’ll feel how overpowered some are.

Bringing the game to modern machines appears to have caused some issues, however. The biggest is related to troop control. The game wants players to click quickly to move troops somewhere and then hold click to open up a menu that makes troops aggressive or defensive. Thanks to faster computers, the pop up menu usually comes up immediately during a routine click to move troops. Sometimes this leads to troops not being able to move at all since you haven’t issued the “quick” click command to do so. As of now there’s no fix for it officially from GOG.

7th Legion was the first RTS I ever played and I cherish it for that reason. Still, I wholly recognize that the game does not stand up as anything special in the genre. It has some cool troops mounted on dinosaurs, but that’s really the best you get. Online functionality has also been removed from the re-release, making it much easier to skip over this game.


Score: 1

1 out of 5 alpacas


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BloodNet Review

BloodNet Boxart

Developer: MicroProse
Publisher: Tommo
Platform: PC – GOG*

Ransom Stark is a New York native with quite the unique problem. At the very start of the game he has a fateful run-in with a vampire which leaves him as one as well. The only thing that is now stopping Stark from feasting on citygoers is an implanted nanomachine in his body that can stop his vampiric transformation – but only for a few days. Will he be able to find a cure before then?

BloodNet is one strange title. It meshes a cyberpunk aesthetic with classic tales of vampires. The city is fueled by technology, drugs, and a giant corporation known as TransTechnicals. Of course, the company is shady as is always the case with corporations in these types of stories. As Stark, you must investigate both in the real world and online to save yourself as well as others you’ll come to meet along the way.

The game could be considered both a point and click adventure and RPG, but most would probably just learn toward the RPG definition. Most characters have a lot to say and offer you quests. Unlike some games, the quests make a lot of sense don’t just sound like elaborate fetch quests (even if they are). This is thanks to the excellent writing. Some may find it drags on and on but I enjoyed getting into the strange world.

BloodNet Screenshot 1

Fights break out sporadically but you might have a hard time figuring them out. You see, there are NPCs throughout the city you can recruit to your team to add muscle, but that’s not all there is to it. You’re also going to want to fashion weapons from existing parts you have (and be sure to equip some to teammates as well!). None of this is explained very well and the fighting system is unusual as well. The player positions their team before initiating a strike, but then it takes on a turn-based battle structure.

The thing about BloodNet is that it’s very set in its ways but is unwilling to explain much of it to players. This goes for the narrative as well as the gameplay functionality. Because of that it definitely is not something you can just pick up and play. It’s a shame because there is a very unique world to explore but it will take most some real effort to get into it.


Score: 2

2 out of 5 alpacas


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Sid Meier’s Covert Action Review

Covert Action Boxart

Developer: MicroProse
Publisher: Tommo
Platform: PC – GOG*

Sid Meier is still a pretty well known name in the gaming world thanks to Civilization and Pirates! But that’s far from the extent of his development history. One that seems to have been forgotten by many is Sid Meier’s Covert Action from 1990. Considering how neat it was, I can’t figure out why it doesn’t receive praise today.

The player assumes the role of a CIA agent (Maxine or Maximillian) and are tasked with uncovering criminal activities on a global scale. To be a good agent, you must discover clues and track down people before they can orchestrate their plans or run away. Interestingly, Covert Action utilizes two very different types of gameplay to make this all work.

First there is the information-gathering which primarily takes the form of wire-tapping and decoding documents. Decoding itself is a fun little minigame. You can take information to have it analyzed or see what your pals at the CIA have to offer. Gathering info often requires your agent to get into dangerous circumstances. Basically, they’ll have to infiltrate enemy headquarters.

Covert Action Screenshot

Checking out enemy buildings is where the game transfers to a top-down perspective. You must explore the many rooms of buildings and hopefully hack into their machines or open their safes. Enemies will meander about and even set off alarms if they spot you. Thankfully, a minimap lets you know where enemies are so you can get the upper hand.

There is a lot about Covert Action that seems tremendously intriguing. It does show its age and isn’t going to light up many modern gamer enthusiasm, though. Shooting is fairly clunky and hideouts always seem too vast and maze-like. Also, the reward of going to the beach after catching a crook is ridiculously hokey. Oh, did anyone mention the appalling artwork? Despite all this, I can’t help being lured back in for more Covert Action cases.


Score: 3

3 out of 5 alpacas


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