Lilly Looking Through Review

Lilly Looking Through Featured

Lilly Looking Through Boxart

Developer: Geeta Games
Publisher: Geeta Games
Platform: PC – Direct, GOG*, Mac Game Store, Steam

The past few years have been really good to adventure game fans. Thanks in part to companies like Telltale Games and Kickstarter, there seems to have been a rebirth of the genre that has long since been defined “dead” by the general gaming populace. It never died, though, and there are certainly a lot of great new games making their debut! One successful Kickstarter adventure title is Lilly Looking Through which was fully funded in 2012. Have Geeta Games managed to produce a lovely point and click adventure?

Yes! At the very start, we are introduced to Lilly. This young girl has a pair of goggles that, when worn, transform the world around her. No longer are her surroundings drab and dated but colorful and full of life! Her world becomes something straight out of a picture book or an animated fantasy film and is a joy to explore. Players navigate via a point and click interface (which includes a tool to highlight selectable objects). Some adventure games cram environments with too much interactivity, but Lilly Looking Through keeps it easy.

Lilly Looking Through Featured

Well, most of the time. There are some puzzles which caused me to employ liberal use of guess and check. Although most of the puzzles aren’t this way, the ones that are tougher can become annoying. This is mostly due to the fact that Lilly takes her sweet time traversing areas and interacting with objects. Her animations are lively and all, but after seeing them the first time it becomes more of a time waster to see them on the third or fourth loop. There’s no way to skip said animations which is the main misstep.This is a small complaint, all things considered.

Geeta Games have provided a lovingly crafted point and click game. It is fairly short (from 2-6 hours for most players) but the journey is a lot of fun. It’s easy to get wrapped up in Lilly’s goggle-aided view of the world. Her delight and discovery is definitely imparted on the player. Here’s hoping that this delightful game gains a following so that maybe we’ll see more Lilly Looking Through in the future!


Score: 4

4 out of 5 alpacas


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  • Paulo Natale Belato

    I noticed that there was no mention of Daedelic helping bringing back adventure games to the market. Have you played one of their recent games? They are pretty amazing (coincidently enough, they are in the newest Humble Bundle, so there you go)

    • Yeah, there are a handful of companies who have been really great at keeping adventure games around in the modern era. I just used Telltale as an example because they are most known to the “general” gaming populace. I have played about half of Daedalic’s always-increasing catalog. My favorites from them so far are the Edna & Harvey games :).

      • Paulo Natale Belato

        So far I only played their Deponia series, which is one of the best modern Point-and-click games I’ve played (though I haven’t played many!). Before that I didn’t even knew about them.

        I do love reading about the games they released, and I’m thinking about getting Whispered World, as it has an art style similar to Deponia.

        • Nice! I’ve heard that The Whispered World is basically a modern classic, which sounds good to me. The Humble sale is really tempting even though I already own a few of the included titles.

          You picked a good time to get into point and click games, haha. There are a lot coming out from independent developers these days and some of them are just plain awesome! They also (mostly) seem to be more “fair” then the incredibly convoluted games of the 80s-90s. Heck, those are still good too, but perhaps less appealing to newer players.

          • Paulo Natale Belato

            Ha, yes! I tried picking up the Monkey Island games and, although I love the new graphics, the puzzles later on in the game are simply too smart for me. I have to use the inbuilt Help function for everything!

            From the modern side, I’ve also played Machinarium, which is also a beautiful game, and Stacking from Double Fine, which is not point-and-click, but is very similar. They are much simpler with their puzzle solving.

          • Oh, definitely. I also have the redone Monkey Island games but they are pretty dang tough. You’re not alone there :P.

            Stacking! That looks really neat but I still don’t own it… Would you recommend it? Have you played Gone Home? It’s not exactly “point and click” although it is close enough. It also happens my favorite adventure game this year.

          • Paulo Natale Belato

            Stacking is definitely worth picking up, if not for the great art style, then for the unique gameplay. The story is somewhat interesting (you have to save your siblings from child labor in the coal industry).

            The fact that you play as a matryoshka and have to solve the puzzles by entering bigger dolls makes it kinda of unique. The ambiance sound, the tongue-in-cheek humor and the multiple solutions for each puzzle make it even better.

            I’ve not played Gone Home, as I find it too pricey for an exploration game.

          • Whoa, that story sounds really neat. The visuals were what initially got me interested in the game but it sounds like a far more creative game after your synopsis. It’s too bad I didn’t pick up the Humble Double Fine Bundle earlier this year!

            Gone Home is kind of expensive for the time it takes to play through once. Steam holiday sales are coming up though so there’s always hope it’ll get a deep discount :D.

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