Blood: Fresh Supply Review

Developer: Monolith Productions, Nightdive Studios
Publisher: Nightdive Studios
Platform: PC – GOG, Steam

I first tried to play Blood years ago but failed due to extreme inability on my part. The game seemed way too tough to even survive the first level! All these years later, Blood: Fresh Supply is out attempting to be the “best” version available. Fans seem to disagree, but from my vantage point, it’s a fine release.

My reason to try the game again after disliking it initially was simple. A friend (Anne from Chic Pixel) brought up playing it in co-op. So we did. This might be why the game was easier this time around. Either way, it took just around ten hours to finish the game.

As far as gameplay is concerned, it’s very much a title in the style of classic Doom. You fight cult members, zombies, gargoyles, and awful disembodied hands from a first person perspective. Enemies are still 2D, and sometimes get stuck on level geometry.

There’s very little strategy required in Blood: Fresh Supply. Mainly you just need to stay stocked up with weapons and shoot anything that moves. The real challenge (and annoyance) comes in level designs which sometimes prove confusing. That, and platforming which proves difficult with the control scheme. Also, maybe this was a bug, but the co-op mode never played any cutscenes!

While Blood: Fresh Supply may not have been the most astonishingly enjoyable and bug-free experience out there, it still whet my appetite for more retro FPSes.

2 out of 5 alpacas
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