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ef – the first tale Review

ef - the first tale Boxart

Developer: minori
Publisher: MangaGamer & No Name Losers
Platform: PC – MangaGamer*

High school is a tough time for anyone. Not only are you studying like mad to pass classes, you’re also worried about the ever-approaching future. Then there’s the whole issue of romance… Fall for a classmate, realize they don’t love you back, or maybe it all works out. In ef – the first tale, players are presented with perhaps the most honest depiction of love, and all the trouble that comes with it, seen in a visual novel.

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Construction Bob Escapes from Hell Review

Construction Bob Escapes from Hell Logo

Developer: OSP Enr.
Publisher: OSP Enr.
Platform: PC – Direct

Construction Bob Escapes from Hell is a game that grabbed my attention purely because of the name. How could you not want to play something with a title like this? Jumping right in, I found that the game was not entirely what I expected, but an interesting shareware title from the time period.

Basically, it offers three arcade-like stages which repeat over a series of levels. Levels themselves increase the difficulty each time, meaning that getting all the way to ten is tough. Getting past the thirty stages included with a purchase seems outright impossible.

The first stage is like a vertical Frogger. Mine carts run across a series of tracks above Bob and he must jump safely past them to exit at the top of the screen. Hitting mine carts does not kill Bob, but instead makes him fall down to the lower platform. The lowest one is just a steady stream of lava – and that kills you. Second is a side-scrolling stage where you ride a mine cart across broken tracks. Jump the cart over these gaps or rocks to survive. Finally is a sequence of walking across a bridge without letting (what appears to be) water droplets hit Bob.

Construction Bob Escapes from Hell Featured

After that, the whole thing repeats again just with faster objects and trickier platforms. As you only get three lives to start, it can be tough to progress far. A save/load feature lets you return to the start of a new level at any time. Finally, and most interestingly, a 360 gamepad totally works to control Bob, if you so choose.

Playing Construction Bob Escapes from Hell is an incredibly simple experience. This game is more of an odd footnote of shareware history than a worthwhile waste of time.


Score: 1

1 out of 5 alpacas


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Storm in a Teacup Review

Storm in a Teacup Logo

Developer: Cobra Mobile
Publisher: Chillingo
Platform: Mobile – iOS, Windows Phone PC – Steam

Have you been looking for a simple, yet fun new platformer to futz around with? There are a great many titles to choose from, but Storm in a Teacup is one great option to consider. Arriving two years ago for various mobile platforms and in 2012 on PC, the game didn’t take the game by storm. But perhaps it should have considering how much more fun it is than the infamous Angry Birds (and others).

The setup is a little weird. You play as a dude named Storm who sits in a teacup because, why not? Of course, this isn’t an everyday teacup. Instead it is magical which means the thing can move and levitate. You use the teacup to platform through fifty levels. There are definitely physics puzzle elements as you try to discern how to best jump and dodge dangerous objects.

Storm in a Teacup Featured

Visually, it looks pretty. The world is colorful, bright, and cartoony. Disregarding Storm’s completely average experience (white, blonde guy) the world is fairly creative. While passing through a stage, there are also multiple goals to attain. First, you can try to grab all the collectibles. A sticker can also always be found on a level. You just need to figure out how to find or grab them.

Storm in a Teacup controls well despite being made with touch screens in mind. I played through with a Xbox 360 gamepad and it functioned perfectly. The trouble comes simply from tough positioning of objects on stages. You’ll likely die a lot running into spinning saw blades and the like before learning the floaty jumps work.

There are a great many physics/puzzle platformers out there and Storm in a Teacup is one that happens to be worth your time. You’ll get a good deal of gameplay from it at a budget price!


Score: 3.5

3 1/2 out of 5 alpacas


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Goscurry Review

Goscurry Logo

Developer: Holoville Games
Publisher: Holoville Games
Platform: PC – Direct

Some video games make you tense, while others make help players unwind. The question is, is it possible to relax right in the middle of a fast, challenging experience? If you think so, then Goscurry is definitely for you. The game is certainly a bit odd, but also an incredibly cool experience. Just make sure you can relax before giving it a shot.

Goscurry is a sort of rhythmic racing game. Players take control of a small craft and fly above polygonal cities and landscapes via incredibly narrow pathways. These air streets build only a few meters in front of you, so you’re never sure if they will keep extending forward or have tons of turns. Turns aren’t as bad as you might think though, as they only go left or right at 90 degree angles. Of course, cruising down the futuristic one-lane highway reveals other tricks…

Simply making precise turns isn’t all there is! Once out of the tutorial mode, you’ll quickly encounter obstacles in the form of walls and gaps. Short walls and gaps can both be jumped over, while walls in the center of a road need to be dodged. It can be hard to get the timing for these down, at least it was for me. Harder modes even change the orientation of the camera, making the once “easy” task of driving around winding paths incredibly difficult again. This is one hard game.

Goscurry Featured

Unfortunately, there’s not too much to encounter while playing at the moment. There are a handful of difficulties, vehicles, and cities to fly over but it doesn’t feel like Goscurry is quite there yet. All the same, I have had a heck of a time playing it. It’s definitely one of those games that gets you in “the zone”. Once there, it’s possible to rack up higher scores than ever before and beat out (most) everyone on the leaderboard. Secondly, the music is phenomenal and you can purchase the soundtrack for a few dollars more.

Some won’t feel that this isn’t a very feature-filled game and they’d be right. If you need your games packed with content then go elsewhere for now. However, if you’ve ever had a taste for arcade games, experimental rhythm titles, or simply love zoning out with a game then Goscurry is perfect for your needs! Every time I want to put Goscurry down I can’t help thinking “just one more try” and getting sucked in again.


Score: 4

4 out of 5 alpacas


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The Cat Lady Review

The Cat Lady Boxart

Developer: Harvester Games
Publisher: Screen 7
Platform: PC – Desura, Direct, FireFlower Games, GOG*, Phoenix Store, Steam

Adventure games have been one of my favorite genres for a long time. Although some call them archaic, I find them innately enjoyable. There’s something to inhabiting worlds that are usually very fleshed out, often humorous, and full of puzzles. Somehow, I managed to avoid playing The Cat Lady for an entire year. Now that I have, I feel the need to make sure anyone else who has ignored it plays the game immediately. Be warned that the main focus is on depression and suicide, so it could easily distress or trigger some players.

The story centers around a woman named Susan Ashworth. She lives alone in an apartment and likes it that way. For a long time, she has suffered from depression and the only joy she still gets out of life is the stray cats who come whenever she plays the piano. As the game begins, she has finally mustered up the courage to commit suicide. From there, things get strange as it quickly becomes apparent that even death won’t stop the suffering.

The Cat Lady Screenshot 1

Susan is a novel protagonist and I immediately grew attached to her. Although I have never experienced depression myself, I do know others who have and her character and condition were treated with respect. This is something you rarely see in games (and oftentimes, any other media). Her journey is unusual, dark, and disturbing but also empowering. Other characters are also well-written in their creepiness, annoyance, or friendliness. Although the events depicted become quite unreal, Susan is still a very grounded character.

Unlike most adventure games, The Cat Lady dodges a point and click interface. Instead, you move through 2D screens using the arrow keys. Picking up and using items also is handled in this manner. I felt this was very convenient because you always know what items to interact with and how that might work. Overall, the game is fairly simple puzzlewise which keeps it open to both gamers and non-gamers. This is a huge deal considering that the story is one that I think many people would benefit from experiencing.

Atmosphere is one of the strongest elements aside from story, and this game provides an incredible one. The art is unlike anything else out there, with usage of drawing, collage, pixel art, and seemingly painting and CG art. Although this sounds like it could spell disaster, the end result is stunning. Some say the game is ugly, but if it is that only enhances the off-kilter mood. Much of the world is black and white with only touches of color at times. It really sets the scene for Susan’s mood and the dire situations she encounters.

The Cat Lady Screenshot 2

Then there’s the audio which is nearly perfect. Musically, there are a great deal of tracks that immerse you further into the experience. There were only a couple times when I felt the music was out of place. Voice acting is also impressive, and much more so than some more “commercial” adventure games. Susan gets by far the best voice actress, but other characters are also well-acted. Only two (of many) characters sounded a bit silly to me. It’s quite an impressive effort, overall.

I do not think The Cat Lady is perfect, but it proved to be an experience that resonated with me. It brings depression to the forefront and discusses it honestly. Because of that, it’s hard to not get pulled into the world and need to see it through to the end. At times, it was hard to play (because of how it affected my mood) but incredibly worth it. If you have any interest in the subject matter or adventure games, The Cat Lady is simply a must-play game.


Score: 4.5

4 1/2 out of 5 alpacas


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Wing Commander Review

Wing Commander Boxart

Developer:  Origin Systems
Publisher: Electronic Arts
Platform: Consoles – 3DO, PlayStation, Sega CD, SNES, PC – Amiga, Amiga CD32, DOS, GOG*

Wing Commander is a series that flourished in the 90s and helped bring about a whole new style for space sims to come. The first Wing Commander, released in 1990, was a revelation. The pixel graphics were crisp, the action was incredible, and the dynamic soundtrack kept excitement going. Over 20 years later, the game is still impressive.

You begin as the newest member on the TCS Tiger’s Claw. The crew of pilots are tasked with stopping the alien race Kilrathi’s plans of domination. Over the course of a dozen or so missions, you’ll have to fight against them time and time again. The meat of Wing Commander is dogfights, so you’d best be prepared.

The game is pretty tough. Battles are displayed from the cockpit, meaning less than half the screen actually shows what’s going on in space. However, the cockpit has multiple readouts that are necessary for skillful play. You can fly in any direction, speed up and break, launch targeted missiles, and order your partner about.  If you can’t shoot down the enemy then they’ll take you down. You always have a partner during missions but they can die too, or save your hide.  Whether you win or lose partners, the game continues. This is perhaps the strangest and most “modern” feature.

Wing Commander Screenshot

Shooting is difficult in part because of imperfect mouse control but also because of having to judge where bullets will land. After enough fights you get the hang of it, but sometimes it doesn’t seem correct. At least an audible cue sounds when a bullet collides with an enemy ship’s exterior.

The biggest letdown when playing Wing Commander is that there’s very little story to dig into. Although characters have been set up, they hardly bring anything noteworthy to the table. Instead, the focus is 90% on missions and battles. As entertaining as these are, the game is simply too short. Those who buy the GOG release gain access to the expansion packs The Secret Missions and The Secret Missions 2: Crusade which add more playtime via new missions.

Considering its age, Wing Commander is still an excellent introduction to the series. It offers an incredible amount of replay value (missions change based on your performance) and excellent fight sequences. Just don’t jump into the cockpit expecting a deep storyline. It seems that is only implemented later in the series.


Score: 3

3 out of 5 alpacas


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Ballpoint Universe – Infinite Review

Ballpoint Universe Infinite Boxart

Developer: Arachnid Games
Publisher: Arachnid Games
Platform: Mobile – iOS PC – Desura, Direct, Steam

 Do you remember the days when you would be too bored in class to pay attention? Instead, you’d doodle away on a sheet of paper. Maybe you still do! Ballpoint Universe – Infinite is a game that transports those kinds of doodles into their own world. But instead of just being within the margins, the entire game is comprised of ballpoint drawings! They’re much better than anything I ever drew in class, too.

It’s mightily impressive. But what is the actual game like? Even that is a bit hard to pin down at first. As a cute, but measly little doodle, you wander around a hub world talking to other doodles. They will offer up tasks and it’s your goal to complete them. However, each mission boils down to basically the same thing – a shoot ’em up level. Sidescrolling shooter segments are what the game is all about.

Once in shooter land, the ship can be customized via ink. Ink is gathered by destroying enemies as well as bestowed upon you by fulfilled mission-givers. In any case, it’s possible to level up weapons and shields or buy entirely new ones to level. There are a great deal of items to choose from and some work better in specific circumstances. It’s always possible to change them out before a mission to give your ship the greatest advantage. Beyond the missions, there is also an infinite mode which works sort of like a boss rush mode.

Ballpoint Universe Infinite Featured

Shooters are often great fun, and Ballpoint Universe – Infinite certainly has its heart in the right place. With creatively designed creatures, excellent music, and a ton of ship customization it seems that there’s no way the game could fail. Unfortunately, the shooting itself isn’t that engaging. Instead of feeling exciting, it somehow turns into a chore. At the very least, the ship control via mouse is very responsive. Currently there’s no controller support.

It’s a shame that the main focus of the game isn’t more engaging! By all accounts it should be but for some reason I just wasn’t feeling it. With every other aspect of the game being so stand out though it’s hard to discount this one. Considering the super cheap price, feel free to take a chance on Ballpoint Universe – Infinite. If you’re still unsure, check out the demo!


Score: 3

3 out of 5 alpacas


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Furmins Review

Furmins Logo

Developer: Housemarque
Publisher: Beatshapers
Platform: Mobile – iOS PSN – Vita

What the heck are furmins? Apparently, they’re weirdly adorable orb-shaped creatures that require your aid to get back to their nests. In the game, aptly titled Furmins, you do this by solving physics-based puzzles. It starts out easy, but gets tough pretty quick!

Every stage of the game requires the player to do at least one thing to help the furmins reach their goal. Levels are small (each fits squarely on the Vita screen) and may have interactive elements. For example, you might be required to activate a bumper when a furmin lands on it to shoot them into the air, arcing toward the goal. Other times, you’re required to use bounce plates and such to get them going in the right direction.

The concepts behind Furmins are very easy to understand so anyone should be able to start playing. However, their continued enjoyment may very well waver depending on their puzzle aptitude. Despite being a well-rounded player, I found some of the puzzles quite challenging. If this is the case for me, then what of those who enjoy easier physics games such as Angry Birds? That game has seen success by being immediately playable in short bursts. Here, you might be stuck messing with a plank to try and get the right bounce arc for a while. It lacks the “ease of play” spark.

Furmins Featured

Why is this an issue? Simply because those who don’t consider themselves fan of casual games will likely skip over Furmins. Of course, if they played they would find out that it offers a true challenge… but how many players really test out a game before discounting it entirely? In this age, the practice is slim.

At times, it feels that the game is too skewed toward difficulty. Each level grants up to three stars depending on whether you save all the furmins, get all the candy collectibles, and beat the par time. The first two are not too tough, but times are completely unforgiving. It really seems you would have to arrange the stage in the exact way they did to attain most of them. Why worry about stars? They’re needed to unlock later stage sets, as well as all bonus sets.

All in all, it seems Furmins is in an odd place. It presents itself as what many consider a casual game but offers real challenge to players. Touch screen and rear touch pad implementation is fair, although it is probably best to turn off the latter due to unintended triggering. If you’re looking for a quick play game on Vita that offers more challenge then most, Furmins might be right up your alley.


Score: 3

3 out of 5 alpacas


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Zigfrak Review

Zigfrak Boxart

Developer: Entheogen Studios LLC
Publisher: Entheogen Studios LLC
Platform: PC – Desura, Fire Flower Games, GamersGate, Indie City, IndieGameStand, Shiny Loot, Steam

Outer space has been the backdrop for many, many games over the years. The 4x genre thrives there and many other games attempt to utilize the immense landscape to their benefit. Most of these titles end up feeling quite dry, though. Zigfrak has a very different tone and ends up being just the kind of space-based action RPG I was looking for.

Zigfrak begins with you being a new pilot on the side of the humans. As you play through missions, your rank increases and your ship gets decked out with increasingly cool wares. There is a story progressing about aliens and whatnot, but it doesn’t feel tremendously important. This is because the gameplay completely overshadows anything else with how entertaining it is.

Commanding your spaceship in Zigfrak is pretty easy. By using either the keyboard and mouse, or just mouse, you can zip around with little issue. Collecting space junk, cloaking, and other features are also simple to pull off. Many missions result in unexpected dogfights which is where the game really shines. With enemies on you from all angles, it quickly becomes a frantic test to see if you can stand against all of them. The music becomes fast-paced in response and it’s extremely cool to see enemy ships explode in ridiculous fashion.

Zigfrak Featured

Even though I wasn’t enamored with the story, the writing is very well done. Instead of trying to be serious, there is a lot of humor involved. I couldn’t help but laugh at a few missions due to their phrasing. When it seems that a lot of space games lately focus on dull specifics, Zigfrak stands out as simpler to pick up and play. The only issues I had were sometimes being confused by how to complete a mission task. Although the game is very good at writing out the steps, some of them came across as unclear to me.

Overall, I don’t know the last time I had so much fun with an action RPG set in the vast expanses of space. I love that Zigfrak doesn’t take itself too seriously and loads players up with exciting firefights, loot, and amusing mission prompts. If you’d like to test pilot the game first, you can download the demo off the official website.


Score: 4

4 out of 5 alpacas


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Violett Review

Violett Logo

Developer: Forever Entertainment S.A.
Publisher: Forever Entertainment S.A.
Platform: Mobile – Android, iOS PC – Steam

Violett is just your average teenager. Her parents have forced her to leave her friends behind as they move to an old house in the country. She’s angry and expects her life to be dull from here on out – until she spies a strange charm. Upon picking it up, she gets transported to another world. This Alice in Wonderland-esque adventure definitely wasn’t what she bargained for!

With the game named Violett after the lead character, it’s obvious that we will spend our time playing as her. Gameplay is of the point and click variety, with a few small tweaks. Along her journey, she discovers new powers. The first grants her telekinesis which is indispensable at times.  Continuing along reveals more, as well as a need to collect orbs to power some skills. Orbs decorate landscapes like a hidden object game and you’ll never have to worry about running out.

Violett Screenshot

As would be expected with a point and click adventure game, there are many puzzles to solve. Some are simple while others require a bit more thought. However, they’re often quite fun and unique. There were a few times I got stuck, and unfortunately, the in game “hint” system rarely offers any tangible hints. Those who can’t figure something out will likely find the Steam Community a great resource.

Interestingly, the story is told without much use of real language. Violett and her family speak gibberish as do the insects and other creatures living in the strange world. Still, you can grasp what characters need to solve their problems via illustrations. Adventure fans who love witty writing won’t get that here, but don’t skip it up just yet!

What Violett does so amazingly is create an environment that stands out against the droves of competition. This game doesn’t just suggest Violett is inhabiting a wonderland – it shows you. The inhabitants are unusual and the backdrops are simply stunning. It’s impossible to convey how awesome they are until wandering into new areas yourself. Seriously, it’s been a while since an adventure game required me to fight the urge to continuously save screenshots.

Violett Featured

Music is another high point for the game. Although there are not a ton of songs, each song is great. They all come back to the game’s theme but each do so in unique ways. Also, even though there aren’t a ton of songs, they’re the kind you are excited to hear one more time. Buying a copy through Steam nets you the official soundtrack at no extra cost, which is definitely handy.

There’s a lot to say about Violett. Although it is not a perfect adventure experience, it offers a wonderful time. From the unique and creative puzzles to the gorgeous backdrop and accompanying soundtrack, it’s hard to ignore the game. Start up Violett and you’ll be in for quite the journey!


Score: 4

4 out of 5 alpacas


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