Recently I decided to finally try playing Harvester. Basically, it’s an adventure game which also makes use of FMV graphics. It came out in the mid-nineties and attempts to be a point and click title with real bite. Before playing it myself I had watched a few videos of the game and though it looked outrageously bad.
Playing it myself though I found it to actually be a very interesting, if definitely disturbed, adventure. Although I have only played a small segment of the game so far it seems like something I’m going to want to experience to completion. That is, unless future puzzles end up being intensely difficult. So far my gameplay has consisted of basically meeting the locals and coming to grips with the eerie American town.
What makes me like it after only playing for an hour or so? It’s all about the characters which inhabit the world. Each of them is in some way broken, disturbed, or at the very least unusual. Some are worse than others, with some having completely repellent attitudes and outlooks. All the same, I found them fascinating in their sickening selves and wanting to see how the story unfolded.
Again, I have barely played it, but so far I’m leaning toward the idea that Harvester is far better than people give it credit for. Here’s hoping that the puzzles don’t end up taking the tactic of having the “most implausible solution ever” like adventure games are sometimes apt to do. If so, then my excitement for it will definitely dissipate.