PlayStation 2 Region Free Modification – MechaPwn Tutorial

2021 has been an incredible year for the PlayStation 2 modding scene. The PS2 may be over twenty years old now, but the community around it is still quite strong. Earlier this year, MechaCon was dumped in full. This allowed […]

Blood: Fresh Supply Review

Developer: Monolith Productions, Nightdive StudiosPublisher: Nightdive StudiosPlatform: PC – GOG, Steam I first tried to play Blood years ago but failed due to extreme inability on my part. The game seemed way too tough to even survive the first level! […]

Wacko (1982) Review

Director: Greydon ClarkWriter: Dana Olsen, Michael Spound I didn’t know quite what to expect from Wacko. Horror comedies are all over the place these days, but they were still a fairly new concept in the 80s. And like many 80s […]

Dominique (1979) Review

Director: Michael Anderson Writers: Edward Abraham, Valerie Abraham I was recently introduced to Vinegar Syndrome. These purveyors of obscure genre films quickly caught my attention due to the fact that they released many films I wanted – and many I didn’t know […]

Hellraiser III: Hell on Earth (1992) Review

Director: Anthony Hickox Writer: Clive Barker, Peter Atkins Year: 1992 The original Hellraiser left quite an impression on me. Not only was it creepy, but it had a powerful visual aesthetic that stands up today. Years ago I watched the sequel and didn’t […]

 

Steam Summer Sale 2014: Day 6 Recommendations

Steam Summer Sale 2014 Day 6

Welcome to a brand new day of Steam sales! This time around there’s a nice batch of recent games paired with some slightly older, but still wildly popular, titles. Click “read more” to see what’s new.

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Steam Summer Sale 2014: Day 5 Recommendations

Steam Summer Sale 2014 Day 5

Hey folks, it’s day five of Steam’s annual Summer Sale! Are you still unsure which of these games are must-buy deals? We’re passing our consumer savvy onto you so read on!

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Steam Summer Sale 2014: Day 4 Recommendations

Steam Summer Sale 2014 Day 4

Hello again! It’s day four of Steam’s annual Summer Sale! Want to see what’s worth or not worth buying today? Simply click “read more” to see all our suggestions.

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Steam Summer Sale 2014: Day 3 Recommendations

Steam Summer Sale 2014 Day 3

Hey folks, it’s day three of Steam’s annual Summer Sale! In case you missed it, yesterday we began a series of posts that will share our opinions as to whether or not the Daily Deals are worth buying. Here’s a recap.

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Steam Summer Sale Groups are an Ingenious Tactic to Increase Revenue

Valve Logo

When Valve first introduced Steam Trading Cards I was uninterested. There seemed no point other than increasing one’s bragging rights and nabbing some digital doodads (emoticons, profile backgrounds). As the beta got underway I found something seriously intriguing about the cards – you could make money off them. Yes, it was only a pittance, and only for users who have purchased something on their accounts, but it was neat to me. The fact that Valve ended up getting tons of its user base to fork up money for, well, effectively nothing amazed me.

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Steam Summer Sale 2014: Day 2 Recommendations

Steam Summer Sale 2014 Day 2

If you play video games via PC then chances are you’re well aware that the annual Steam Summer Sale is already underway. I’ve covered this sales event for the past few years on other sites. While that’s well and good, sometimes I want to change up the formula and offer my own opinion. More than that, I want to answer the questions of whether or not you “should” purchase now or wait. Obviously at the end of the day it’s your decision what to spend your money on but if you want help that’s what I’m here to give! Each day I’ll blab a bit about the Daily Deals and offer suggestions and whatnot.

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Lost Civilization Review

Lost Civilization Box

Developer: Icarus Games
Publisher: Phoenix Online Studios
Platform: Mobile – Android, iOS PC – Direct, Green Man GamingSteam

Lost Civilization is a hidden object adventure game with some very unusual story twists. The basic setup is that you’re an archaeologist named Sarah with a husband in the same profession. Things were going along fine until your husband gets kidnapped! Of course, your goal is to save him and also unravel a larger archaeological mystery along the way. The setup is pretty cool although things get really weird by the end.

Players solve hidden object puzzles, retrieve objects from said screens, and use them to solve item-based puzzles. For the most part, item puzzles are simple and keep the game moving at a quick pace. I enjoyed seeing some different uses of hidden object screens as well. For example, some tell you to place objects where they belong in a scene. Unfortunately, this did lead to trouble when exactly what objects pair with was unclear.

Lost Civilization Featured

Visually, Lost Civilization looks great. The backdrops are well-illustrated as are the characters. It’s just a shame that Sarah’s male model-esque husband only appears a few times. Hidden object scenes are also nicely designed to keep the difficulty about average. Only a few posed issues because of unclear terms (ex: “cone” referring to a pine cone). Puzzle solutions are also sometimes cruel, such as when you’re tasked with lighting a firecracker in the middle of a pigeon gathering just to get them to fly away.

So maybe Lost Civilization’s story gets wrapped up a bit too much like a modern Indiana Jones movie… It’s still a mostly fun experience. Hints are always readily available and help move things along when you get stuck. I totally admit to using the skip function on the final puzzle simply because it was of a higher difficulty than anything else prior. In any case, give Lost Civilization a go if you’ve got two or three hours to spare.


Score: 3

3 out of 5 alpacas


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Infinite Game Works Episode 0 Review

Infinite Game Works Episode 0 Boxart

Developer: Sakura River Interactive
Publisher: Sakura River Interactive
Platform: PC – Direct, Steam

Have you ever dreamed of making your own video games? In Infinite Game Works, Justin has that dream. After joining up with two classmates, Aki and Cleo, the trio work together to create title after title. Along the way your friendships deepen and have the opportunity to become romantic – but they don’t have to either. Infinite Game Works Episode 0 is the start of a fun management sim series.

Players are tasked with creating games through a variety of traits. They must work on areas such as programming, music, graphics, and the like. Once Cleo and Aki join the party they offer artistic and musical talents respectively. Each day is utilized to work on projects, rest, or buy stuff to increase productivity. Sometimes there are story sequences that often come with a choice. Selecting choices might help a character learn a new skill or trigger a specific story path.

Infinite Game Works Episode 0 Screenshot

You may recall the name and that’s because Infinite Game Works Episode 0 originally launched in 2011. As such, it isn’t entirely comparable to the current age of indie visual novels out there. Yes, there’s a workable GUI but it is somewhat annoying to have to switch between scenes to check various stats and whatnot. There’s also a total lack of voice acting which, depending on your tastes, is a bad or good thing. Sakura River Interactive do intend to remedy old bugs and modernize the title nearer to Episode 1’s release.

There are five games to create in all, which takes three to five hours. As simplistic as the gameplay is I found it very enjoyable. It was incredibly satisfying to work on various parts of the game until each stated it was of “amazing” quality. If only real game creation were so simple! Perhaps it’s a bit too easy though as I ended up regularly having weeks left over to just grind skills further. Finally, make sure you budget early because the game will end if you can’t pay your friends/staff. Give Infinite Game Works Episode 0 a try, and if you like it, stick around for the rest of the series.


Score: 3

3 out of 5 alpacas


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Metal Gear Solid V: Ground Zeroes Review

Metal Gear Solid V: Ground Zeroes Boxart

Developer: Kojima Productions
Publisher: Konami
Platform: PS3, PS4, Xbox 360, Xbox One

Metal Gear is a longstanding franchise which gains a larger audience with each and every release. By this point, fans have been aching for Metal Gear Solid V but that’s still a ways away. As a way to tease fans (and make some extra money along the way) Metal Gear Solid V: Ground Zeroes launched. This, apparently, is just a sampling of the “next generation” gameplay and visuals. Oh, and it also introduces a bit of the storyline which will pick up again once V comes out.

As someone who at one point considered themselves an avid Metal Gear Solid fan, my experience with Ground Zeroes was immediately disappointing. Oh, no doubt it looks astonishing (mostly). Yes, there is excellent music. Controls also handle with ease and precision. But none of that could compel me to have much interest in anything that was going on. Fans like to praise Hideo Kojima’s wacky, twisting narrative sensibilities but at some point it just seems unintentional parody.

It was all thanks to a (since removed) interview with Metal Gear Solid 2 translator Agness Kaku that these thoughts first entered my mind, but now with Ground Zeroes I can clearly see what she meant. Kojima has an obvious love for Hollywood action films and, by effect, our government affairs. Injected in these action-genre sensibilities are his own concepts but these concepts no longer appeal to me. For example, early on you meet a character named Skull Face. And guess what? His face is horrifically burned and white – just like a skull! Maybe for some this seems completely awesome but at some point the mishmash of wannabe serious military narrative and ridiculous flourishes become too much.

Metal Gear Solid V: Ground Zeroes Featured

This is only further compounded by the fact that (spoilers?) the introductory chapter takes us to a fictional section of Guantanamo Bay. Is it possible to have Metal Gear silliness in such a serious location? Maybe, but it would take incredible skill. I do not feel that is demonstrated in Ground Zeroes. Snake mutters about how he “kept you waiting” but this was not the game I was waiting for. Thankfully, it took only an hour and 45 minutes to finish. Apparently it was only at 7% completion but there was no drive left to attempt to unlock more.

At one point I would have made the ideal candidate to review a Metal Gear Solid game, but that time has apparently passed. Those who know and love everything that Kojima does will likely enjoy this too, even though some of the more obvious wackiness has been toned down. Snake may have a new voice actor but this game still follows down the gameplay path that Metal Gear Solid 4 brought about. With that said, it was not fun for me to play at all, which makes it impossible for me to recommend.


Score: 2

2 out of 5 alpacas


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Noir Syndrome Review

Noir Syndrome Logo

Developer: Dave Gedarovich
Publisher: Glass Knuckle Games
Platform: Mobile – Android PC – Desura, Direct, Steam

Do you fancy yourself a detective? In Noir Syndrome, you get to put on your best detective garb and get to work solving a murder before many more victims surface. The supposed Anubis Killer is incredibly smart though, able to lure even the best player around town to dodge arrest. Even so, a good bunch of clues should make it very apparent who the killer is in town.

Noir Syndrome tells one basic murder story again and again but changes the clues and murderer each playthrough. You start off in your tiny apartment with cute cat and (hopefully) a chunk of cash. The player then weaves through various buildings to collect clues, talk to townspeople, and maybe nab a bite to eat. Some characters drop hints about shady locations while others name suspects.

Being a detective apparently makes one quite hungry. After a bit of searching, the game alerts you to a constantly depleting hunger status. Those who ignore it beyond the announcement of “starving” will actually die before solving a case. This, along with a two-week timeline, make Noir Syndrome a bit too difficult. Sometimes finding enough clues and names isn’t possible if you go to one or two “wrong” locations.

Noir Syndrome Featured

Still, the challenge lends itself to a lot of humorous failures. I don’t know how many attempts it took to finally apprehend the correct suspect, but it was always entertaining to try again. After a while I became better skilled at finding food and items, and knowing what items might mean. Items being basically invisible on-screen (requiring constant pressing of the investigate button) is a pretty annoying design choice, though.

If you’re someone who enjoyed The Ship or are looking forward to SpyParty then this is another game to check out (specifically, try Dinner Party mode). Even if you aren’t, it still offers a murder mystery with arcade-style play. The short playtime each case also makes it a good choice for smartphone play. Noir Syndrome is an odd, goofy look at being a detective. Despite the steep difficulty, it’s worth a look.


Score: 3

3 out of 5 alpacas


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