PlayStation 2 Region Free Modification – MechaPwn Tutorial

2021 has been an incredible year for the PlayStation 2 modding scene. The PS2 may be over twenty years old now, but the community around it is still quite strong. Earlier this year, MechaCon was dumped in full. This allowed […]

Blood: Fresh Supply Review

Developer: Monolith Productions, Nightdive StudiosPublisher: Nightdive StudiosPlatform: PC – GOG, Steam I first tried to play Blood years ago but failed due to extreme inability on my part. The game seemed way too tough to even survive the first level! […]

Wacko (1982) Review

Director: Greydon ClarkWriter: Dana Olsen, Michael Spound I didn’t know quite what to expect from Wacko. Horror comedies are all over the place these days, but they were still a fairly new concept in the 80s. And like many 80s […]

Dominique (1979) Review

Director: Michael Anderson Writers: Edward Abraham, Valerie Abraham I was recently introduced to Vinegar Syndrome. These purveyors of obscure genre films quickly caught my attention due to the fact that they released many films I wanted – and many I didn’t know […]

Hellraiser III: Hell on Earth (1992) Review

Director: Anthony Hickox Writer: Clive Barker, Peter Atkins Year: 1992 The original Hellraiser left quite an impression on me. Not only was it creepy, but it had a powerful visual aesthetic that stands up today. Years ago I watched the sequel and didn’t […]

 

You Can Date Grasshoppers in a New Dating Sim!

Fall In Love With Creatures! Kokonoe Kokoro

There are a host of pretty wild dating sims out there these days. From dating alpacas to birds, it seems like every humorous concept is being tackled. But what about insects? At least one developer decided to tackle this topic for the Nico Nico Jisaku Game Festival 2.

Developer Nostalgia created a game which translates to Fall in Love with Creatures! Kokonoe Kokoro. In this indie dating sim the player can apparently romance a grasshopper. Your younger sister is a bat and your friend appears to be some sort of demonic horror. As for the main character… I’m unclear as to if they are human or something else.

In any case, the game is only available in Japanese right now. Those who can read Japanese are in luck though as the title is completely free. Of course, if a translation ever comes about I’ll be sure to play it!

Type:Rider Review

Type:Rider Boxart

Developer: Ex Nihilo
Publisher: Plug In Digital
Platform: Mobile – Android, iOS PC – Steam

My life is filled with typing. As someone who enjoys writing, how could it not? My penmanship is lousy and with a high WPM it is always the preferred mode of writing. Between pieces drafted for myself for websites, there are thousands of things being typed out by my fingers on a daily basis. Why then, do I have such minimal  understanding of the history of written language? I have my preferred fonts, but even then have never looked into why they’re named the way they are or the stories behind them.

Type:Rider is a video game but it’s also a teaching tool. Through completing each themed stage, I was able to learn about the history of fonts from Clarendon  to Helvetica. There are ten stages in all (with one secret level) and along the way you can read about what led to the development of certain fonts and what they were used for.

When it comes to playing, it is a standard platformer. Instead of being a little pixellated person though you’re two dots. They stick together mostly and you use them to jump, swim, and roll around stages. Because of the odd lead character, there are sometimes control issues. At times, the dots would end up “standing” on each other, which would mess up an otherwise easy jump. On other occasions, the dots flip around each other too much which causes other mistakes. It seemed most of the parts that made platforming a challenge were due to the unusual protagonist properties. Perhaps it would have been better to have a single dot.

Type Rider Featured

It’s a shame that the relatively easy game is bogged down by some annoying platforming bits because everything else is absolutely stunning. Type:Rider starts out with relatively dull looking stages, but getting past the first two or three is definitely worth it. It seemed that the developer really had a strong concept for what to do with more modern fonts and executed it perfectly. Futura had a similarly retro-futuristic vibe while Didot was filled with nods from the art world at the time. Before completing any level, I ended up taking copious screenshots because of how fantastic the visual design was.

In all, it seems that Type:Rider is a game full of surprises. It might look like a very simple platformer which teaches a bit about fonts, but there is much more at play. Yes, it’s pretty easy, and yes, it is really about fonts. But the way that they express the “feel” of each font is spot on. They’re not used simply as platforms or as background art, but are treated with reverence. If nothing else, playing Type:Rider will give players a new and much-deserved appreciation of fonts.


Score: 3.5

3 1/2 out of 5 alpacas


Review code provided
About our rating system

Nicole Review

Nicole Logo

Developer: Winter Wolves
Publisher: Winter Wolves
Platform: PC – Direct

Things were supposed to be going great for Nicole. She has just entered her ideal college and is excited to begin her law studies. Her roommate is kind, the school has high standing, and there are copious amounts of cute boys on campus. There’s just one problem… The campus has been the site of three college student abductions. Although each was discovered safely days after, with no memory of their time away, it’s a severely creepy crime that has left the campus with a worrisome atmosphere.

At the beginning, Nicole wants nothing more than to keep these fears at arm’s length. She focuses on classes and making friends, which is where the meat of gameplay comes in. Players must work to increase Nicole’s various stats. They don’t have much bearing on her school performance, but are instead useful for romancing a guy (if you want to). Each fellow is receptive to a certain stat and, if you can figure it out, then he’ll be putty in your hands! It’s not too hard to tell what stats work with who – you just base it off personality. She can even get a few jobs to earn some spending money.

Nicole Screenshot 1

For all this normalcy, Nicole just can’t leave the disappearances alone. One other stat to take care of is based around conducting an investigation into them on your own. You actually don’t have to discover who is behind it to finish the game, but you’ll want to. Be sure to increase your clue stat to maximum! You’ll also want to have a guy in tow to get the best ending possible. With a handful of variation in end states there are ten endings possible to achieve.

Unfortunately, the receptive bachelors are not particularly endearing. There’s a jock who loves to verbally harass Nicole whenever she’s around. It hardly makes you want to cozy up to the guy. Then there’s a smart science guy, who could be cool, until his personality turns… Perhaps the easiest character to get along with is a “nerd” who obsesses over a Tumblr-like site. Maybe that’s just me, but at least he wasn’t a complete asshole. In any case, there are four guys to romance. You’ll get to increase relationships via choosing dialogue although you can also buy presents for your favorite.

Although the overarching story is enjoyable, it could have handled a tad more editing. There are times that events are described with such detail that it’s just mundane (do we really need to know the subtleties of how Nicole sets up and uses her browser?). Also, despite being a story about college-aged youths, there are some really antiquated flourishes in the text department. This isn’t for one character in particular, but the writing overall. Other times, it is spruced up with more current terminology.

Nicole Screenshot 2

Despite my issues, I still wanted to see Nicole through to the end. I also really wanted to nab my guy of choice. This was definitely aided by the lovely character art. Everyone is given a great amount of detail and even have different outfits to wear. If only more could have been done with hairstyles so each guy didn’t have a similar mop of hair. CGs are also lovely but there are only a few included.

Play Nicole if you’re looking for some mystery alongside romance. Even if I felt most of the guy choices were icky, at least one or two of the four dateable options are nice. It’s a game that will also last a few hours as you play through Nicole’s first semester of college. In all, it might not be the best showing for an otome game but there was definite effort put into making this a polished product, so give it a look! There’s a free demo of Nicole available on Winter Wolves’ site to see if it’s a game you’ll enjoy.


Score: 2.5

2 1/2 out of 5 alpacas


Review code provided
About our rating system

Luxuria Superbia Review

Luxuria Superbia Logo

Developer: Tale of Tales
Publisher: Tale of Tales
Platform: Mobile – Android, iOS Ouya PC – Direct

Why do we play video games? The first answer that often comes up is “for fun”. We are seeking some kind of enjoyment for ourselves, whatever that entails. In that way, games are designed to be subservient – to cater to the player’s whims. Now imagine for a second that a game existed with the roles reversed. You are meant to provide joy to the game. Would such a thing still be enjoyable? I found the answer when playing Luxuria Superbia.

Yes, absolutely. My first experience with Luxuria Superbia was on an iPad. Although granted instructions, the game still seemed absolutely foreign to me. On each stage, you are greeted with a blank circular tunnel that has little buds on it. When touching the buds, a row or rows begin to blossom with color. It doesn’t take a great deal of thought to realize that the “goal” is to light up the entire tunnel. With my virgin playthrough of a stage, I found myself excited by the pulsing colors and similarly surprised by the fact that the game talked back. It kindly urged me to continue – to bring it more pleasure.

Luxuria Superbia Screenshot

It was such an unexpected experience I knew that I needed to own the game myself and play it more. No matter what platform you go with, the main game is the same, but the experience changes slightly. To me, using a touch screen feels far more intimate than analog sticks on a console or PC. Somehow, Luxuria Superbia makes me want to keep coming back. I don’t play for high scores but to share a moment with the game. There is joy to be found in bringing pleasure to others, and I never expected to see such a message expressed via a video game.

There’s something mesmerizing about the colors as they brighten and as cute little objects appear (rainbows, wheels, etc). Paired with phenomenal music, plunging continually further into the tunnel proves hypnotic – and erotic. Tale of Tales’ latest title surprised me after a lifetime of gaming. Give it a try and see if you fall in love.


Score: 5


5 out of 5 alpacas

Review code provided
About our rating system

Rune Classic Review

Rune Boxart

Developer: Human Head Studios
Publisher: Human Head Studios
Platform: PC – GOG*, Steam

In 2000, Rune released on PCs. After a bit, the Halls of Valhalla expansion pack was released. From there, the game was repackaged as Rune Gold. The game was renamed and ported as Rune: Viking Warlord to PS2 in 2001. This still wasn’t the end of the road for Rune though! A “remake” of sorts came named Rune Classic, which included enemies from the PS2 game and reworked (and outright deleted) some original levels. Now that you’ve got the slightly convoluted history in your head, let’s talk about Rune Classic.

Rune Classic starts you off as a young, burly warrior named Ragnar. On the day of his initiation into the viking fold, enemies attack. Unfortunately for them, the enemies have Loki on their side and kill everyone almost instantly (except, of course, our pal Ragnar). Ragnar seeks revenge and that seems a very fitting setup for a game about vikings.

The gameplay also manages to capture what most would expect of a viking. Ragnar can wield a great deal of weapons that slash, bludgeon, and smack. Although the game is getting on in age, it still felt fluid and fast. Perhaps the only issue is a use key initially defined to Ctrl. Changing a few of the keybindings is definitely suggested for a more “modern” experience. In any case, there are a great deal of enemy types to destroy and it’s usually fun to do so!

Rune Featured

One way in which Rune Classic fails is that it isn’t particularly good at signboarding where to go next. Actually, this might be a bigger issue because of how dark some areas are. It is easy to lose your way and end up inadvertently backtracking, which is never fun. Then there’s the multiplayer which requires more effort than it should to get running. It seems like a fun way to play – if you have the tech savvy to work it out.

There are better action games to play these days, but when it comes to viking-themed titles there are far less to choose from. And some of the ones that do exist are poor, so Rune Classic is definitely a better choice. If you want to play but don’t want the “butchered” version, GOG downloads also come with Rune Gold. This isn’t the case with Steam. No matter which you choose, Rune is still a blast.


Score: 3

3 out of 5 alpacas


Review code provided
About our rating system – *Affiliate link

Valdis Story: Abyssal City Review

Valdis Story: Abyssal City Boxart

Developer: Endlessfluff Games
Publisher: Endlessfluff Games
Platform: PC – Desura, Direct, Steam

You might not be familiar with the developer Endlessfluff Games, but they are a group that deserves some definite attention. In 2011, their attractive puzzle game Legend of Fae came out (maybe you’ve played it?).  Well, they’re back with another game by the name of Valdis Story: Abyssal City. As with their last major release, it is a stunningly beautiful game. But, graphics aren’t everything, so how does the game stand otherwise?

In Valdis Story, you can choose one of two playable characters (with two more being added in later). Both are humans, although from different sides of the track, as it were. Wyatt is a guy who had been living up on “the surface” where he fought against demons and angels. As you might expect, this places Reina as an underground dweller.  For her, she still seeks out exploration and danger because being cooped up is not the life she wishes to lead. Demons, angels, and ferals are all major threats to the populace – which is why someone has to fight in order to change the lives of the citizens.

As either character, you’ll explore the world in a very Metroidvania style. This means that you’ll be exploring large maps with a variety of rooms. Rooms contain enemies, treasures, and the like. There are also sections which require players to “race” with skillful platforming to get through areas in time. This is probably harder than it should be though due to jumping controls that take some getting used to. Until then, be ready to fail a handful of times when these bits crop up. Otherwise, there’s a lot of fun exploration to be had. Beating up on enemies can get a little frustrating though if they knock you off tiny platforms.

Valdis Story: Abyssal City Screenshot

Alongside searching through room after room, you’ll also be able to level the character up after enough battles. There is a nice skill tree to work through as well as the ability to increase their general stats. The inclusion of upgrades definitely enhances Valdis Story, though it would have been workable without them. Of course, the graphics are another facet that don’t have to be good to make the game engaging – but they are absolutely fantastic. The cartoony characters are animated lovingly and the backdrops also look great. Polished is one word that comes to mind, with another being gorgeous. Graphics aren’t everything but it’s always fun to see a game with such impressive art!

It’s hard to condense my final opinion on Valdis Story: Abyssal City into a succinct statement. I think there’s a lot right about the game, but still found it challenging at points due to its platforming controls. They demand more than your average platformer and it wasn’t something I was prepared for. Struggling with them early on definitely hampered my enjoyment, but once that passed it was a worthy experience. Valdis Story: Abyssal City is most worth checking out for those who have been seeking out a new and worthwhile Metroidvania game for their collection.


Score: 3.5

3 1/2 out of 5 alpacas


Review code provided
About our rating system

Lilly Looking Through Steam Giveaway!

Lilly Looking Through Steam Giveaway

The contest has concluded! Congratulations John!

Hello all and welcome to the latest contest on Pixel Pacas! Did you read our review of Lilly Looking Through and feel the sudden need to play it? Even if you’re not a point and click adventure fan you might very well fall in love with the world. It’s hard not to with adventurous lead character Lilly exploring gorgeous and whimsical environments. Thanks to developer Geeta Games we have one Steam key of the game to give away!

Do you want to show Geeta Games some support for their exciting new game? Their Facebook page could use more likes and it’s a nice way to thank them for letting us host a Lilly Looking Through contest!

Here are your options for entering our giveaway.

Option One:

1. Follow our Twitter account – @PixelPacas

2. After you’ve followed us, post the official contest tweet: I can’t wait to go exploring with Lilly in her fantastical world! Pick me, @PixelPacas ! wp.me/p3taEI-lj

Option Two: 

1. Comment on this post with why you’re excited to play Lilly Looking Through.

Note that you are allowed to do both options! This will grant you two entries into the giveaway instead of one. If you do both, make sure you tell us your Twitter handle in the blog comment so your entries can be paired up.

Our Lilly Looking Through giveaway ends next Friday – November 15th at 10 AM PST. Good luck!


If you’d like to stay in the loop about our contests and content our Twitter is always kept up to date. But if you don’t use Twitter, we also just created a Steam Group that will be updated whenever a new giveaway goes live.

Lilly Looking Through Review

Lilly Looking Through Boxart

Developer: Geeta Games
Publisher: Geeta Games
Platform: PC – Direct, GOG*, Mac Game Store, Steam

The past few years have been really good to adventure game fans. Thanks in part to companies like Telltale Games and Kickstarter, there seems to have been a rebirth of the genre that has long since been defined “dead” by the general gaming populace. It never died, though, and there are certainly a lot of great new games making their debut! One successful Kickstarter adventure title is Lilly Looking Through which was fully funded in 2012. Have Geeta Games managed to produce a lovely point and click adventure?

Yes! At the very start, we are introduced to Lilly. This young girl has a pair of goggles that, when worn, transform the world around her. No longer are her surroundings drab and dated but colorful and full of life! Her world becomes something straight out of a picture book or an animated fantasy film and is a joy to explore. Players navigate via a point and click interface (which includes a tool to highlight selectable objects). Some adventure games cram environments with too much interactivity, but Lilly Looking Through keeps it easy.

Lilly Looking Through Featured

Well, most of the time. There are some puzzles which caused me to employ liberal use of guess and check. Although most of the puzzles aren’t this way, the ones that are tougher can become annoying. This is mostly due to the fact that Lilly takes her sweet time traversing areas and interacting with objects. Her animations are lively and all, but after seeing them the first time it becomes more of a time waster to see them on the third or fourth loop. There’s no way to skip said animations which is the main misstep.This is a small complaint, all things considered.

Geeta Games have provided a lovingly crafted point and click game. It is fairly short (from 2-6 hours for most players) but the journey is a lot of fun. It’s easy to get wrapped up in Lilly’s goggle-aided view of the world. Her delight and discovery is definitely imparted on the player. Here’s hoping that this delightful game gains a following so that maybe we’ll see more Lilly Looking Through in the future!


Score: 4

4 out of 5 alpacas


Review code provided
About our rating system – *Affiliate link

Nachtigal Review

Nachtigal Logo

Developer: Cyanide Tea
Publisher: Cyanide Tea
Platform: PC – Direct

For many of us, the idea of having a romantic relationship with a vampire is incredibly appealing. Much of this probably comes from the fantasy aspect of the whole equation as vampires don’t actually exist! To have some ageless, handsome being doting on you hand and foot –  yes, I can see why it’s an enticing idea. But what if you simply managed to wander into a vampire’s home on accident one night? Would it still be lovely or would you end up fearing for your own mortality? This is where Cyanide Tea places players as they begin Nachtigal.

You see, it all was an accident on Miranda’s part. She was by herself on a vacation in Belgium, studying the architecture. Unfortunately, without her phone working, she finds herself completely stranded after a day of exploration. She enters into a mansion and is then trapped by two handsome, yet fearsome, vampires. Adrian and Luca don’t kill her though and let her live with them out of curiosity…

As you spend your days in the mansion, either one or both vampires will reveal parts of their history to her. Miranda somehow takes this all in stride even though she expects to die when a caravan of vampires arrive there in a few weeks. It’s odd, but her attitude helps keep the tone from being completely scary. She plays around with Adrian and Luca even though both of them end up feasting on her at various times.

Nachtigal Screenshot

This is the part that made Nachtigal hard for me to stomach. Miranda is scared – and rightly so – when they begin to use her for feeding. Yet, things quickly take a turn for the romantic as she offers herself to one or both vampires as a way to care for them. It is possibly an attempt to save herself from their anger, but the way it’s written feels icky. At least it did to me, but others will probably enjoy it as 100% fantasy fulfillment.

If it isn’t creepy to you then you’ll also probably seek out all six endings and unlock all the gorgeous CGs. Despite my trepidation, I still wanted to know every tiny bit of the story which caused me to play through multiple times. The art is nice, although it certainly gets bloody on some occasions. In particular, two endings are exceedingly creepy and not particularly befitting to the otherwise light tone. Nachtigal is anywhere from 1 to 3 hours depending on how quickly you read and if you play through more than once. It’s also available as a “pay what you want” download. As such, take Nachtigal for a spin and see if Adrian or Luca are just the kind of vampires you wish to romance.


Score: 3

3 out of 5 alpacas


About our rating system

Ethan: Meteor Hunter Review

Ethan - Meteor Hunter Logo

Developer: Seaven Studio
Publisher: Seaven Studio
Platform: PC – Direct, GOG* PS3 – PSN

Platformers are a lot of fun but it can be hard to dig through the piles of samey stuff to get to innovative games in the genre. The issue gets compounded once you realize that some of the innovations made don’t improve the existing formula. Ethan: Meteor Hunter is one such game that attempts to tweak things with a neat mechanic. But does it work?

In Ethan: Meteor Hunter, you must venture through a ton of levels as a little mouse. Yes, that cute rodent is Ethan, and he’s searching for meteorite fragments scattered around the environment. These serve primarily as collectibles as you try to grab each one on every stage. But there’s more to Ethan than his anthropomorphic ways. He also has the power to stop time and manipulate objects in the environment.

Ethan: Meteor Hunter Featured

How does this play out? Oftentimes, you’ll come across boxes and other items which block the way. At their easiest, all you have to do is move them aside. The difficulty progresses and requires more careful movements, sometimes interacting with other items on the screen. You might even have to make Ethan jump, pause, and move objects to keep him safe when he lands. It’s all very interesting, although it escalates in difficulty faster than might be expected.

But is there much beyond these powers to help Ethan: Meteor Hunter stand out? Unfortunately, there’s not much. The graphics are serviceable, but seem perhaps too “serious” for a game with a cute mouse lead. The music is pretty cool, although it also clashes a little with the game. Even though there are interesting pause/manipulation mechanics in play, the rest of the experience still feels like a standard platformer. It’s not bad, but not exceptional either. Still, it is exciting to see a new developer trying to do something different. Hopefully they’ll continue to push forward with changing gameplay mechanics with their future titles.


Score: 2.5

2 1/2 out of 5 alpacas


Review code provided
About our rating system – *Affiliate link