Posts Tagged ‘Interplay Productions’

Realms of the Haunting Review

Realms of the Haunting Boxart

Developer: Gremlin Interactive
Publisher: Interplay, KISS ltd
Platform: PC – GOG*, Steam

Realms of the Haunting was a game trying its best to straddle two worlds. First, it most certainly wanted to tell a good, creepy story like a classic point and click adventure. However, by 1996 that was a tricky proposition. As such, the title is a first-person shooter although it still maintains many hallmarks of the adventure genre. Everything begins when the protagonist’s father dies.

After this death, his son then seeks to discover what exactly might have been going on before his father’s untimely demise. This leads him to a mansion where the father’s spirit is apparently trapped. You must help to free this spirit by, basically, taking on the great many evil powers which have taken up residence there. Of course you do this with a liberal dose of puzzle solving – and shooting demons.

Puzzles aren’t particularly tough on their own. What makes them a challenge is that players require keen observation skills while exploring. Oh hey, see that slightly discolored tile in the corner of a room? Click it! Players must also pay attention to the fact they can tilt the camera up and down as well. Often, items are hidden below the “forward” line of sight. As long as you’ve got a keen eye it’s possible to make it through most chapters.

Realms of the Haunting Featured

Of course, Realms of the Haunting also has a variety of FPS segments shoved in for good measure. These aren’t usually difficult, especially with large caches of ammo hidden around. It’s worth noting enemies are weak against certain weapons over others. So if one takes a zillion blasts with one weapon try switching to another. Despite all this shooting business, I still feel that the game is primarily steeped in adventure game concepts. This is furthered by the copious FMV cutscenes and dialogue present throughout.

FMV games are often laughed off but in this case the sequences are actually fairly compelling. The story is simplistic but the acting isn’t bad at all. I found myself even looking forward to seeing what would occur next. With that said, it does drag on as it’ll take somewhere around 8 to 10 hours to complete. Realms of the Haunting feels very antiquated with its tank-style control scheme but there’s a pretty intriguing game lurking underneath the surface.


Score: 4

4 out of 5 alpacas


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Wasteland 1 – The Original Classic Review

Wasteland Boxart

Developer: Interplay Productions/inXile Entertainment
Publisher: Electronic Arts/inXile Entertainment
Platform: PC – GOG*, Steam

Wasteland is one of those games that everyone knows about, but as time drags on, less of us have played. As is the case with me, I had never before ventured into the title before despite knowing how important it was to the development of modern series like Fallout. Playing it now proves an incredibly difficult experience.

I don’t mean simply in the level of challenge enemies provide, but simply in controlling the game. Of course, Wasteland is also damn hard in the former respect as well. That’s the way a lot of people like it! My playthrough was a very strenuous one even when guided by extraneous FAQs. So much is going on as you play and one must always be aware of the consequences of their actions.

Wasteland Screenshot 1

Wasteland itself takes places in a post-apocalyptic world. You play as a group of rangers who must venture through the land and hopefully survive the adventure. Starting out with a group is necessary since you’ll suffer casualties for sure. Even if every ranger dies though, the effects of their actions will remain in place. World persistence was one of the biggest surprises of the game for me. So too, was the vicious nature of the language.

This is the wasteland, after all, so bad things happen. You can kill children, contract STDs, or explode like a blood sausage. The writing is key here, and still stands up to the test of time. Of course, all the writing isn’t within the game. There are journals and other pieces to read that came with the game itself upon release. Now you can get these necessary manuals and booklets as scanned PDFs when purchasing from GOG. Unfortunately, I’m unaware if Steam includes them as well. They had better because some of this information is very important.

The biggest hangups I had with playing focused on not knowing what to do nor how to really control battles. Things eventually worked themselves out, but the game still requires a lot of menus and such to navigate. Included is a macro system which allows players to set their own keys, but it seemed like too much work for one game.

Wasteland Screenshot 2

Wasteland 1 – The Original Classic is the name given to this recent re-release of the game. They have updated the portraits and also instituted some sort of pixel smoothing filter. Thankfully, you can turn these features off if you wish. In particular, the smoothed text was quite frankly disgusting. There’s no reason inXile Entertainment should fear the pixelated nature of their product. Anyone seriously taking the time to play is likely a fan of the graphics anyway.

Although I recognize Wasteland as a touchstone title in the history of video games, I find it an incredibly tough game to enjoy. Perhaps it’s not even about enjoyment but pushing skill to the limit. In any case, it would be hard to get many modern gamers to sit down and play through it. Tastes have changed, after all.


Score: 3

3 out of 5 alpacas


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