‘Reviews’

Wing Commander II: Vengeance of the Kilrathi Review

Wing Commander II: Vengeance of the Kilrathi Boxart

Developer: Origin Systems
Publisher: Electronic Arts
Platform: PC – DOS, GOG*

Wing Commander II picks up where the first game left off, with one slight problem… The Tiger’s Claw, which served as your home base, has been destroyed. Despite commendable efforts in the past, everyone thinks you were a traitor and blew it up! As such, this game picks up with your pilot completely disgraced, forced to work dull ferrying missions.

As the Kilrathi step up their attacks, everyone is needed in the fight – even you. As the game progresses, you’re able to show your worth to the crew although some still harbor their suspicions. Things only get worse once a murder occurs and everyone knows there is certainly a traitor aboard. Still, missions are passed down to you to complete, in much the same fashion as the last game.

What’s different this time around is how much attention is paid to story. In the past, story segments were mostly unveiled by talking to pilots in the cafeteria. This was good for getting a feel of each character but not so much for stringing together a truly interesting narrative. Now there are story segments between each mission (alongside mission briefings) which do much better at involving the player in Wing Commander’s world. There were definitely times I was surprised and saddened over events that took place.

Wing Commander II Featured

Gameplay has changed little. The biggest change is some new ships to pilot with their own special abilities. Beyond that though, everything is much the same. Using either the keyboard or mouse you engage in dogfights with the Kilrathi and try to make it out alive. It’s still as hard as ever, but Wing Commander II retains the ability to “lose” fights and still continue the story. There are only a few occasions where ejecting causes a game over. Unfortunately, when there are a lot of fighters on screen (or meteors), the game slows tremendously.

All in all, Wing Commander II is a great improvement over the original game in the ways I most wanted it to be. It has a deeper story, some improved graphics, and is still a fun experience. The GOG release includes Special Operations 1 and 2 expansion packs as well, although it lacks Speech Accessory Pack which patched in far more voice acting. It’s amazing how well this game still stands up as an action packed and entertaining ride.


Score: 4

4 out of 5 alpacas


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American McGee’s Grimm Review

American McGee's Grimm Boxart

Developer: Spicy Horse
Publisher: Kiss Label
Platform: PC – GameTapGOG*

American McGee’s Grimm was an interesting experiment when it launched in 2008. The 23-part episodic series came out in three seasons and was presented by GameTap. It was part of their “original content” lineup, which I don’t think has seen much attention since. Unfortunately, it didn’t seem that the gaming world was quite ready for episodic games at the time. The product will hopefully get a second wind once it launches on Steam.

American McGee apparently really loves fairy tales. After all, his best known products are based on one (the Alice series). American McGee’s Grimm doesn’t focus on one story but a whole heaping bunch of them. Each episode tackles one from Grimm’s Fairy Tales’ expansive literary library. As a fan of fairy tales and their history, I was quite eager to give the game a shot.

As it turns out, the gameplay is very minimal. Mostly, you explore the worlds as a gross little gnome monster named Grimm. His goal is to change stories by dirtying them up. Because he is such a stinky, yucky fellow, all he has to do is wander over the fanciful landscape to turn it dark. Townsfolk and cute critters will attempt to clean the world as you do so, but once you have enough power even they are changed into disgusting/scary versions of themselves.

American McGee's Grimm Featured

Mainly all you have to do is walk and “paint” the world. The more things get turned, the stronger Grimm’s powers become. Eventually, he can transform everything around him. However, each stage usually just wants you to reach a certain level of yuckiness before proceeding on to the next area. Everything gets reset at that point and you go at it again.

If you don’t want to simply enjoy the landscape, stories, and ruckus caused by Grimm then this won’t be a fun game at all. However, if you like seeing fairy tales reverted to more crude and dangerous versions then it’s worth the time. Maybe. Playing through all three seasons takes over a dozen hours and there are points where the repetitive play is too much. American McGee’s Grimm looks great and offers an entertaining story to play along with.


Score: 3

3 out of 5 alpacas


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Postal 2 Complete Review

Postal 2 Boxart

Developer: Running With Scissors
Publisher: Running With Scissors
Platform: PC – Desura, DirectGOG*, Green Man Gaming, Steam

For better or for worse, Postal 2 is one of the games that people know about even if they’ve never played it. The original postal aroused suspicion and excitement in the gaming community, but not nearly as much as its sequel would. With an ad campaign proclaiming it was only “as violent as you want to be” it was pretty hard to ignore.

Postal 2 tells the story of Postal Dude’s life from Monday to Friday (and Saturday/Sunday if you play Apocalypse Weekend). He’s got the same problems that we all do. He has to run go to work (and get fired), cash a check (with a long line at the bank), and simply make it through the week without, well, going postal. Apparently you can actually make it through the week as a complete pacifist, but every step of the way the game is trying to make you act violently.

The best method of completing it is also through violence. Otherwise, it just seems an increasingly difficult experience. After completing any task, gun wielding NPCs always come charging in for no apparent reason. Firefights like these are tough to survive without taking down enemies yourself. In any case, the experience is all rather simplistic. Each day you will walk to locations, complete a task, get attacked, and then proceed forward. What Running With Scissors hoped to accomplish was keeping players entertained thanks to the wacky world and characters.

Postal 2 Featured

Paradise, Arizona is anything but its namesake. Instead, it takes on all the worst facets of American culture. Outward racism, extreme violence, homophobia, and more hang around every corner. Quite frankly, it’s incredibly off-putting to me and probably would be to many other modern players. Seeing a shop plainly labelled “Queers”, men in turbans who wreak havoc on a church, and everything else is incredibly disconcerting. In a way, Postal 2 perfectly lampoons how screwed up America can be with hate, but seems to have too much fun glorifying the issues. Jokes pertaining to O.J. Simpson, hanging chads, and Heaven’s Gate are also (expectedly) dated.

Gameplay certainly functions but it’s tougher than you might expect. Honestly, I’d suggest going the cheat code route if you really want to enjoy the game. Otherwise it is quite the chore. Postal 2 Complete offers the Share the Pain multiplayer expansion but good luck finding a multitude of players to use it with. Apocalypse Weekend is a worthwhile expansion if you need more days with Postal Dude. Postal 2 serves mostly as an example of a very strange point in gaming history.


Score: 1

1 out of 5 alpacas


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ef – the first tale Review

ef - the first tale Boxart

Developer: minori
Publisher: MangaGamer & No Name Losers
Platform: PC – MangaGamer*

High school is a tough time for anyone. Not only are you studying like mad to pass classes, you’re also worried about the ever-approaching future. Then there’s the whole issue of romance… Fall for a classmate, realize they don’t love you back, or maybe it all works out. In ef – the first tale, players are presented with perhaps the most honest depiction of love, and all the trouble that comes with it, seen in a visual novel.

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Construction Bob Escapes from Hell Review

Construction Bob Escapes from Hell Logo

Developer: OSP Enr.
Publisher: OSP Enr.
Platform: PC – Direct

Construction Bob Escapes from Hell is a game that grabbed my attention purely because of the name. How could you not want to play something with a title like this? Jumping right in, I found that the game was not entirely what I expected, but an interesting shareware title from the time period.

Basically, it offers three arcade-like stages which repeat over a series of levels. Levels themselves increase the difficulty each time, meaning that getting all the way to ten is tough. Getting past the thirty stages included with a purchase seems outright impossible.

The first stage is like a vertical Frogger. Mine carts run across a series of tracks above Bob and he must jump safely past them to exit at the top of the screen. Hitting mine carts does not kill Bob, but instead makes him fall down to the lower platform. The lowest one is just a steady stream of lava – and that kills you. Second is a side-scrolling stage where you ride a mine cart across broken tracks. Jump the cart over these gaps or rocks to survive. Finally is a sequence of walking across a bridge without letting (what appears to be) water droplets hit Bob.

Construction Bob Escapes from Hell Featured

After that, the whole thing repeats again just with faster objects and trickier platforms. As you only get three lives to start, it can be tough to progress far. A save/load feature lets you return to the start of a new level at any time. Finally, and most interestingly, a 360 gamepad totally works to control Bob, if you so choose.

Playing Construction Bob Escapes from Hell is an incredibly simple experience. This game is more of an odd footnote of shareware history than a worthwhile waste of time.


Score: 1

1 out of 5 alpacas


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Storm in a Teacup Review

Storm in a Teacup Logo

Developer: Cobra Mobile
Publisher: Chillingo
Platform: Mobile – iOS, Windows Phone PC – Steam

Have you been looking for a simple, yet fun new platformer to futz around with? There are a great many titles to choose from, but Storm in a Teacup is one great option to consider. Arriving two years ago for various mobile platforms and in 2012 on PC, the game didn’t take the game by storm. But perhaps it should have considering how much more fun it is than the infamous Angry Birds (and others).

The setup is a little weird. You play as a dude named Storm who sits in a teacup because, why not? Of course, this isn’t an everyday teacup. Instead it is magical which means the thing can move and levitate. You use the teacup to platform through fifty levels. There are definitely physics puzzle elements as you try to discern how to best jump and dodge dangerous objects.

Storm in a Teacup Featured

Visually, it looks pretty. The world is colorful, bright, and cartoony. Disregarding Storm’s completely average experience (white, blonde guy) the world is fairly creative. While passing through a stage, there are also multiple goals to attain. First, you can try to grab all the collectibles. A sticker can also always be found on a level. You just need to figure out how to find or grab them.

Storm in a Teacup controls well despite being made with touch screens in mind. I played through with a Xbox 360 gamepad and it functioned perfectly. The trouble comes simply from tough positioning of objects on stages. You’ll likely die a lot running into spinning saw blades and the like before learning the floaty jumps work.

There are a great many physics/puzzle platformers out there and Storm in a Teacup is one that happens to be worth your time. You’ll get a good deal of gameplay from it at a budget price!


Score: 3.5

3 1/2 out of 5 alpacas


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Goscurry Review

Goscurry Logo

Developer: Holoville Games
Publisher: Holoville Games
Platform: PC – Direct

Some video games make you tense, while others make help players unwind. The question is, is it possible to relax right in the middle of a fast, challenging experience? If you think so, then Goscurry is definitely for you. The game is certainly a bit odd, but also an incredibly cool experience. Just make sure you can relax before giving it a shot.

Goscurry is a sort of rhythmic racing game. Players take control of a small craft and fly above polygonal cities and landscapes via incredibly narrow pathways. These air streets build only a few meters in front of you, so you’re never sure if they will keep extending forward or have tons of turns. Turns aren’t as bad as you might think though, as they only go left or right at 90 degree angles. Of course, cruising down the futuristic one-lane highway reveals other tricks…

Simply making precise turns isn’t all there is! Once out of the tutorial mode, you’ll quickly encounter obstacles in the form of walls and gaps. Short walls and gaps can both be jumped over, while walls in the center of a road need to be dodged. It can be hard to get the timing for these down, at least it was for me. Harder modes even change the orientation of the camera, making the once “easy” task of driving around winding paths incredibly difficult again. This is one hard game.

Goscurry Featured

Unfortunately, there’s not too much to encounter while playing at the moment. There are a handful of difficulties, vehicles, and cities to fly over but it doesn’t feel like Goscurry is quite there yet. All the same, I have had a heck of a time playing it. It’s definitely one of those games that gets you in “the zone”. Once there, it’s possible to rack up higher scores than ever before and beat out (most) everyone on the leaderboard. Secondly, the music is phenomenal and you can purchase the soundtrack for a few dollars more.

Some won’t feel that this isn’t a very feature-filled game and they’d be right. If you need your games packed with content then go elsewhere for now. However, if you’ve ever had a taste for arcade games, experimental rhythm titles, or simply love zoning out with a game then Goscurry is perfect for your needs! Every time I want to put Goscurry down I can’t help thinking “just one more try” and getting sucked in again.


Score: 4

4 out of 5 alpacas


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The Cat Lady Review

The Cat Lady Boxart

Developer: Harvester Games
Publisher: Screen 7
Platform: PC – Desura, Direct, FireFlower Games, GOG*, Phoenix Store, Steam

Adventure games have been one of my favorite genres for a long time. Although some call them archaic, I find them innately enjoyable. There’s something to inhabiting worlds that are usually very fleshed out, often humorous, and full of puzzles. Somehow, I managed to avoid playing The Cat Lady for an entire year. Now that I have, I feel the need to make sure anyone else who has ignored it plays the game immediately. Be warned that the main focus is on depression and suicide, so it could easily distress or trigger some players.

The story centers around a woman named Susan Ashworth. She lives alone in an apartment and likes it that way. For a long time, she has suffered from depression and the only joy she still gets out of life is the stray cats who come whenever she plays the piano. As the game begins, she has finally mustered up the courage to commit suicide. From there, things get strange as it quickly becomes apparent that even death won’t stop the suffering.

The Cat Lady Screenshot 1

Susan is a novel protagonist and I immediately grew attached to her. Although I have never experienced depression myself, I do know others who have and her character and condition were treated with respect. This is something you rarely see in games (and oftentimes, any other media). Her journey is unusual, dark, and disturbing but also empowering. Other characters are also well-written in their creepiness, annoyance, or friendliness. Although the events depicted become quite unreal, Susan is still a very grounded character.

Unlike most adventure games, The Cat Lady dodges a point and click interface. Instead, you move through 2D screens using the arrow keys. Picking up and using items also is handled in this manner. I felt this was very convenient because you always know what items to interact with and how that might work. Overall, the game is fairly simple puzzlewise which keeps it open to both gamers and non-gamers. This is a huge deal considering that the story is one that I think many people would benefit from experiencing.

Atmosphere is one of the strongest elements aside from story, and this game provides an incredible one. The art is unlike anything else out there, with usage of drawing, collage, pixel art, and seemingly painting and CG art. Although this sounds like it could spell disaster, the end result is stunning. Some say the game is ugly, but if it is that only enhances the off-kilter mood. Much of the world is black and white with only touches of color at times. It really sets the scene for Susan’s mood and the dire situations she encounters.

The Cat Lady Screenshot 2

Then there’s the audio which is nearly perfect. Musically, there are a great deal of tracks that immerse you further into the experience. There were only a couple times when I felt the music was out of place. Voice acting is also impressive, and much more so than some more “commercial” adventure games. Susan gets by far the best voice actress, but other characters are also well-acted. Only two (of many) characters sounded a bit silly to me. It’s quite an impressive effort, overall.

I do not think The Cat Lady is perfect, but it proved to be an experience that resonated with me. It brings depression to the forefront and discusses it honestly. Because of that, it’s hard to not get pulled into the world and need to see it through to the end. At times, it was hard to play (because of how it affected my mood) but incredibly worth it. If you have any interest in the subject matter or adventure games, The Cat Lady is simply a must-play game.


Score: 4.5

4 1/2 out of 5 alpacas


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Wing Commander Review

Wing Commander Boxart

Developer:  Origin Systems
Publisher: Electronic Arts
Platform: Consoles – 3DO, PlayStation, Sega CD, SNES, PC – Amiga, Amiga CD32, DOS, GOG*

Wing Commander is a series that flourished in the 90s and helped bring about a whole new style for space sims to come. The first Wing Commander, released in 1990, was a revelation. The pixel graphics were crisp, the action was incredible, and the dynamic soundtrack kept excitement going. Over 20 years later, the game is still impressive.

You begin as the newest member on the TCS Tiger’s Claw. The crew of pilots are tasked with stopping the alien race Kilrathi’s plans of domination. Over the course of a dozen or so missions, you’ll have to fight against them time and time again. The meat of Wing Commander is dogfights, so you’d best be prepared.

The game is pretty tough. Battles are displayed from the cockpit, meaning less than half the screen actually shows what’s going on in space. However, the cockpit has multiple readouts that are necessary for skillful play. You can fly in any direction, speed up and break, launch targeted missiles, and order your partner about.  If you can’t shoot down the enemy then they’ll take you down. You always have a partner during missions but they can die too, or save your hide.  Whether you win or lose partners, the game continues. This is perhaps the strangest and most “modern” feature.

Wing Commander Screenshot

Shooting is difficult in part because of imperfect mouse control but also because of having to judge where bullets will land. After enough fights you get the hang of it, but sometimes it doesn’t seem correct. At least an audible cue sounds when a bullet collides with an enemy ship’s exterior.

The biggest letdown when playing Wing Commander is that there’s very little story to dig into. Although characters have been set up, they hardly bring anything noteworthy to the table. Instead, the focus is 90% on missions and battles. As entertaining as these are, the game is simply too short. Those who buy the GOG release gain access to the expansion packs The Secret Missions and The Secret Missions 2: Crusade which add more playtime via new missions.

Considering its age, Wing Commander is still an excellent introduction to the series. It offers an incredible amount of replay value (missions change based on your performance) and excellent fight sequences. Just don’t jump into the cockpit expecting a deep storyline. It seems that is only implemented later in the series.


Score: 3

3 out of 5 alpacas


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Ballpoint Universe – Infinite Review

Ballpoint Universe Infinite Boxart

Developer: Arachnid Games
Publisher: Arachnid Games
Platform: Mobile – iOS PC – Desura, Direct, Steam

 Do you remember the days when you would be too bored in class to pay attention? Instead, you’d doodle away on a sheet of paper. Maybe you still do! Ballpoint Universe – Infinite is a game that transports those kinds of doodles into their own world. But instead of just being within the margins, the entire game is comprised of ballpoint drawings! They’re much better than anything I ever drew in class, too.

It’s mightily impressive. But what is the actual game like? Even that is a bit hard to pin down at first. As a cute, but measly little doodle, you wander around a hub world talking to other doodles. They will offer up tasks and it’s your goal to complete them. However, each mission boils down to basically the same thing – a shoot ’em up level. Sidescrolling shooter segments are what the game is all about.

Once in shooter land, the ship can be customized via ink. Ink is gathered by destroying enemies as well as bestowed upon you by fulfilled mission-givers. In any case, it’s possible to level up weapons and shields or buy entirely new ones to level. There are a great deal of items to choose from and some work better in specific circumstances. It’s always possible to change them out before a mission to give your ship the greatest advantage. Beyond the missions, there is also an infinite mode which works sort of like a boss rush mode.

Ballpoint Universe Infinite Featured

Shooters are often great fun, and Ballpoint Universe – Infinite certainly has its heart in the right place. With creatively designed creatures, excellent music, and a ton of ship customization it seems that there’s no way the game could fail. Unfortunately, the shooting itself isn’t that engaging. Instead of feeling exciting, it somehow turns into a chore. At the very least, the ship control via mouse is very responsive. Currently there’s no controller support.

It’s a shame that the main focus of the game isn’t more engaging! By all accounts it should be but for some reason I just wasn’t feeling it. With every other aspect of the game being so stand out though it’s hard to discount this one. Considering the super cheap price, feel free to take a chance on Ballpoint Universe – Infinite. If you’re still unsure, check out the demo!


Score: 3

3 out of 5 alpacas


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